Budget Bauble
The Master, Mesmerist - Decklist

Creatures 33$10.00

  1. Chasm Skulker1Chasm Skulker$0.34
  2. Clever Conjurer1Clever Conjurer$0.19
  3. Cybermat1Cybermat$0.32
  4. Farbog Revenant1Farbog Revenant$0.08
  5. Fatestitcher1Fatestitcher$0.44
  6. Fogwalker1Fogwalker$0.09
  7. Forensic Researcher1Forensic Researcher$0.28
  8. Forgotten Creation1Forgotten Creation$0.31
  9. Furtive Homunculus1Furtive Homunculus$0.04
  10. Gollum, Obsessed Stalker1Gollum, Obsessed Stalker$0.32
  11. Ingenious Prodigy1Ingenious Prodigy$0.30

Creatures continued

  1. Ioreth of the Healing House1Ioreth of the Healing House$0.37
  2. Kelpie Guide1Kelpie Guide$0.23
  3. Niblis of the Breath1Niblis of the Breath$0.23
  4. North Pole Patrol1North Pole Patrol$0.20
  5. Pale Rider of Trostad1Pale Rider of Trostad$0.08
  6. Puppeteer1Puppeteer$0.17
  7. Rancid Rats1Rancid Rats$0.24
  8. Raven of Fell Omens1Raven of Fell Omens$0.11
  9. Renegade Silent1Renegade Silent$0.68
  10. Sly Instigator1Sly Instigator$0.36
  11. Stonybrook Angler1Stonybrook Angler$0.24

Creatures continued

  1. Tideforce Elemental1Tideforce Elemental$0.32
  2. Time Beetle1Time Beetle$0.36
  3. Tolarian Kraken1Tolarian Kraken$0.14
  4. Uninvited Geist // Unimpeded Trespasser1Uninvited Geist // Unimpeded Trespasser$0.08
  5. Vampire Cutthroat1Vampire Cutthroat$0.52
  6. Vigean Graftmage1Vigean Graftmage$0.10
  7. Vislor Turlough1Vislor Turlough$0.31
  8. Vizier of Tumbling Sands1Vizier of Tumbling Sands$0.20
  9. Weeping Angel1Weeping Angel$0.35
  10. Wharf Infiltrator1Wharf Infiltrator$0.33
  11. Willbreaker1Willbreaker$1.67

Instants 10$4.69

  1. Aetherize1Aetherize$0.28
  2. Cerulean Wisps1Cerulean Wisps$0.59
  3. Filter Out1Filter Out$0.22
  4. Flatline1Flatline$0.42
  5. Magic Damper1Magic Damper$0.17
  6. Refocus1Refocus$0.11
  7. Reins of Power1Reins of Power$1.77
  8. Reverse the Polarity1Reverse the Polarity$0.51
  9. Shore Up1Shore Up$0.29
  10. This Is How It Ends1This Is How It Ends$0.33

Sorceries 5$1.96

  1. Curse of the Swine1Curse of the Swine$0.27
  2. Great Intelligence's Plan1Great Intelligence's Plan$0.48
  3. Hidden Strings1Hidden Strings$0.31
  4. Stolen Identity1Stolen Identity$0.31
  5. Villainous Wrath1Villainous Wrath$0.59

Artifacts 7$4.66

  1. Bandit's Haul1Bandit's Haul$0.25
  2. Bloodthirsty Blade1Bloodthirsty Blade$0.37
  3. Laser Screwdriver1Laser Screwdriver$1.58
  4. Puppet Strings1Puppet Strings$0.43
  5. Skeleton Key1Skeleton Key$0.28
  6. Swiftfoot Boots1Swiftfoot Boots$1.54
  7. TARDIS1TARDIS$0.21

Enchantments 6$4.23

  1. Ghoulish Impetus1Ghoulish Impetus$0.51
  2. Ominous Seas1Ominous Seas$1.63
  3. Parasitic Impetus1Parasitic Impetus$0.19
  4. Psychic Impetus1Psychic Impetus$0.14
  5. Retreat to Coralhelm1Retreat to Coralhelm$0.41
  6. Second Wind1Second Wind$1.35

Lands 38 / 38$18.52

  1. Access Tunnel1Access Tunnel$0.30
  2. Arcane Lighthouse1Arcane Lighthouse$1.70
  3. Bojuka Bog1Bojuka Bog$1.18
  4. Choked Estuary1Choked Estuary$0.27
  5. Command Tower1Command Tower$0.21
  6. Creeping Tar Pit1Creeping Tar Pit$0.35
  7. Darkslick Shores1Darkslick Shores$1.70
  8. Darkwater Catacombs1Darkwater Catacombs$0.28
  9. Dimir Aqueduct1Dimir Aqueduct$0.25
  10. Dismal Backwater1Dismal Backwater$0.13
  11. Drowned Catacomb1Drowned Catacomb$0.42

Lands continued

  1. Evolving Wilds1Evolving Wilds$0.09
  2. Exotic Orchard1Exotic Orchard$0.20
  3. Fabled Passage1Fabled Passage$0.77
  4. Fetid Pools1Fetid Pools$0.27
  5. Gallifrey Council Chamber1Gallifrey Council Chamber$0.32
  6. Island×33Island$0.21
  7. Myriad Landscape1Myriad Landscape$0.26
  8. Path of Ancestry1Path of Ancestry$0.17
  9. River of Tears1River of Tears$0.32
  10. Rogue's Passage1Rogue's Passage$0.34
  11. Shipwreck Marsh1Shipwreck Marsh$1.42

Lands continued

  1. Snow-Covered Island×22Snow-Covered Island$2.12
  2. Snow-Covered Swamp×22Snow-Covered Swamp$1.18
  3. Sunken Hollow1Sunken Hollow$0.28
  4. Sunken Ruins1Sunken Ruins$0.50
  5. Swamp×22Swamp$0.20
  6. Tainted Isle1Tainted Isle$1.76
  7. Temple of Deceit1Temple of Deceit$0.19
  8. Temple of the False God1Temple of the False God$0.19
  9. Terramorphic Expanse1Terramorphic Expanse$0.10
  10. Trenzalore Clocktower1Trenzalore Clocktower$0.31
  11. Underground River1Underground River$0.53

About this The Master, Mesmerist deck

A complete 100-card Commander deck: The Master, Mesmerist, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $44.39 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what The Master, Mesmerist decks actually play. Of the cards that fit the budget, the most played are Fogwalker, Vampire Cutthroat and Wharf Infiltrator. The picks most particular to this commander are Farbog Revenant, Furtive Homunculus and Rancid Rats, which turn up here far more often than in other Dimir decks.

Its average mana value is 2.89. It runs no Game Changers.

The most expensive cards are Reins of Power ($1.77), Willbreaker ($1.67) and Ominous Seas ($1.63); 49 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $29.04, and with no limit $353.80; the chart below compares every limit.

Deck statistics and card selection
Average mana value2.89
Game Changers0
Combos0
Deck match69%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 6 cards
  3. Mana value 2: 17 cards
  4. Mana value 3: 25 cards
  5. Mana value 4: 9 cards
  6. Mana value 5: 2 cards
  7. Mana value 6: 3 cards
  8. Mana value 7+: 0 cards

The curve and the average cover The Master, Mesmerist and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1213+1
Mass disruption66+0
Lands3838+0
Plan3024-6

These targets add up to 108 because a card can fill more than one role. 4 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for The Master, Mesmerist at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what The Master, Mesmerist decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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