Budget Bauble
The Sentry, Golden Guardian - Decklist

Creatures 20$8.03

  1. Agent Phil Coulson1Agent Phil Coulson$0.37
  2. Archon of Absolution1Archon of Absolution$0.16
  3. Baird, Steward of Argive1Baird, Steward of Argive$0.22
  4. Champions of Minas Tirith1Champions of Minas Tirith$0.37
  5. Charming Prince1Charming Prince$0.35
  6. Claim Jumper1Claim Jumper$0.33
  7. Combat Calligrapher1Combat Calligrapher$0.29
  8. Everett K. Ross, Hapless Attaché1Everett K. Ross, Hapless Attaché$0.32
  9. Flickerwisp1Flickerwisp$0.22
  10. Gilraen, Dúnedain Protector1Gilraen, Dúnedain Protector$0.39

Creatures continued

  1. Joined Researchers // Secret Rendezvous1Joined Researchers // Secret Rendezvous$0.34
  2. Knight of the White Orchid1Knight of the White Orchid$1.58
  3. Loyal Warhound1Loyal Warhound$0.40
  4. Mangara, the Diplomat1Mangara, the Diplomat$0.34
  5. Nils, Discipline Enforcer1Nils, Discipline Enforcer$0.27
  6. Odric, Lunarch Marshal1Odric, Lunarch Marshal$0.51
  7. Orzhov Advokist1Orzhov Advokist$0.15
  8. Solemn Simulacrum1Solemn Simulacrum$0.26
  9. The Vision1The Vision$0.62
  10. Windborn Muse1Windborn Muse$0.54

Planeswalkers 1$1.22

  1. The Eternal Wanderer1The Eternal Wanderer$1.22

Instants 10$5.01

  1. Acrobatic Maneuver1Acrobatic Maneuver$0.14
  2. Airbending Lesson1Airbending Lesson$0.22
  3. Cloudshift1Cloudshift$1.29
  4. Flicker of Fate1Flicker of Fate$0.34
  5. Gideon's Sacrifice1Gideon's Sacrifice$0.33
  6. Immortal Obligation1Immortal Obligation$0.40
  7. Path to Exile1Path to Exile$0.71
  8. Personify1Personify$0.25
  9. Reprieve1Reprieve$1.16
  10. Valor Made Real1Valor Made Real$0.17

Sorceries 8$2.35

  1. Cut a Deal1Cut a Deal$0.25
  2. Day of Judgment1Day of Judgment$0.46
  3. Daydream1Daydream$0.39
  4. Fumigate1Fumigate$0.26
  5. Promise of Loyalty1Promise of Loyalty$0.29
  6. Secret Rendezvous1Secret Rendezvous$0.25
  7. Shatter the Sky1Shatter the Sky$0.20
  8. Vanquish the Horde1Vanquish the Horde$0.25

Artifacts 12$9.30

  1. Arcane Signet1Arcane Signet$0.38
  2. Archaeomancer's Map1Archaeomancer's Map$0.92
  3. Bloodthirsty Blade1Bloodthirsty Blade$0.37
  4. Butcher's Cleaver1Butcher's Cleaver$0.22
  5. Champion's Helm1Champion's Helm$1.04
  6. Fellwar Stone1Fellwar Stone$0.59
  7. Inquisitor's Flail1Inquisitor's Flail$1.00
  8. Laser Screwdriver1Laser Screwdriver$1.58
  9. Loxodon Warhammer1Loxodon Warhammer$1.21
  10. Mind Stone1Mind Stone$0.21
  11. Swiftfoot Boots1Swiftfoot Boots$1.54
  12. Tome of Legends1Tome of Legends$0.24

Enchantments 10$7.00

  1. Airbender Ascension1Airbender Ascension$1.14
  2. Flaming Fist1Flaming Fist$0.25
  3. High Ground1High Ground$0.24
  4. Martial Impetus1Martial Impetus$0.13
  5. Noble Heritage1Noble Heritage$0.48
  6. Quantum Entanglement1Quantum Entanglement$2.00
  7. Sheltered by Ghosts1Sheltered by Ghosts$1.11
  8. Super-Soldier Serum1Super-Soldier Serum$0.64
  9. Tenuous Truce1Tenuous Truce$0.36
  10. With Great Power . . .1With Great Power . . .$0.65

Lands 38 / 38$16.75

  1. Ancient Den1Ancient Den$1.42
  2. Arcane Lighthouse1Arcane Lighthouse$1.70
  3. Arid Archway1Arid Archway$1.40
  4. Avengers Tower1Avengers Tower$0.21
  5. Bonders' Enclave1Bonders' Enclave$0.21
  6. Buried Ruin1Buried Ruin$0.36
  7. Castle Ardenvale1Castle Ardenvale$0.26
  8. Cathedral of War1Cathedral of War$0.72
  9. Command Tower1Command Tower$0.21
  10. Daily Bugle Building1Daily Bugle Building$0.33
  11. Demolition Field1Demolition Field$0.23

Lands continued

  1. Drifting Meadow1Drifting Meadow$0.14
  2. Evolving Wilds1Evolving Wilds$0.09
  3. Fabled Passage1Fabled Passage$0.77
  4. Field of Ruin1Field of Ruin$0.26
  5. Ghost Quarter1Ghost Quarter$0.44
  6. Guildless Commons1Guildless Commons$1.23
  7. Ishgard, the Holy See // Faith & Grief1Ishgard, the Holy See // Faith & Grief$1.54
  8. Karoo1Karoo$0.30
  9. Mistveil Plains1Mistveil Plains$0.26
  10. Monumental Henge1Monumental Henge$0.56
  11. Myriad Landscape1Myriad Landscape$0.26

Lands continued

  1. Path of Ancestry1Path of Ancestry$0.17
  2. Plains×55Plains$0.25
  3. Rogue's Passage1Rogue's Passage$0.34
  4. Scavenger Grounds1Scavenger Grounds$0.21
  5. Secluded Steppe1Secluded Steppe$0.11
  6. Snow-Covered Plains×44Snow-Covered Plains$1.52
  7. Temple of the False God1Temple of the False God$0.19
  8. War Room1War Room$0.82
  9. Windbrisk Heights1Windbrisk Heights$0.24

About this The Sentry, Golden Guardian deck

A complete 100-card Commander deck: The Sentry, Golden Guardian, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $50.06 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what The Sentry, Golden Guardian decks actually play. Of the cards that fit the budget, the most played are Path to Exile, Arcane Signet and With Great Power . . .. The picks most particular to this commander are Daydream, Noble Heritage and Orzhov Advokist, which turn up here far more often than in other Mono-White decks.

Its average mana value is 2.89. It runs no Game Changers.

The most expensive cards are Quantum Entanglement ($2.00), Knight of the White Orchid ($1.58) and Laser Screwdriver ($1.58); 41 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $33.45, and with no limit $643.70; the chart below compares every limit.

Deck statistics and card selection
Average mana value2.89
Game Changers0
Combos0
Deck match59%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 6 cards
  3. Mana value 2: 22 cards
  4. Mana value 3: 17 cards
  5. Mana value 4: 12 cards
  6. Mana value 5: 2 cards
  7. Mana value 6: 2 cards
  8. Mana value 7+: 1 card

The curve and the average cover The Sentry, Golden Guardian and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1215+3
Mass disruption66+0
Lands3838+0
Plan3025-5

These targets add up to 108 because a card can fill more than one role. 7 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for The Sentry, Golden Guardian at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what The Sentry, Golden Guardian decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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