Budget Bauble
The Watcher in the Water - Decklist

Creatures 24$10.07

  1. Chasm Skulker1Chasm Skulker$0.34
  2. Deep-Sea Kraken1Deep-Sea Kraken$1.24
  3. Drowned Rusalka1Drowned Rusalka$0.31
  4. Fear of Sleep Paralysis1Fear of Sleep Paralysis$0.38
  5. Grappling Kraken1Grappling Kraken$0.27
  6. Homunculus Horde1Homunculus Horde$0.99
  7. Ioreth of the Healing House1Ioreth of the Healing House$0.37
  8. Isleback Spawn1Isleback Spawn$0.52
  9. Jalira, Master Polymorphist1Jalira, Master Polymorphist$0.17
  10. Junk Winder1Junk Winder$0.32
  11. Kraken Hatchling1Kraken Hatchling$0.08
  12. Kraken of the Straits1Kraken of the Straits$0.34

Creatures continued

  1. Monstrosity of the Lake1Monstrosity of the Lake$0.35
  2. Nadir Kraken1Nadir Kraken$0.29
  3. Octavia, Living Thesis1Octavia, Living Thesis$0.87
  4. Oneirophage1Oneirophage$0.13
  5. Reef Worm1Reef Worm$0.23
  6. Reservoir Kraken1Reservoir Kraken$0.33
  7. Scourge of Fleets1Scourge of Fleets$0.45
  8. Shipbreaker Kraken1Shipbreaker Kraken$0.22
  9. Talrand, Sky Summoner1Talrand, Sky Summoner$0.39
  10. Tidal Kraken1Tidal Kraken$0.72
  11. Tromokratis1Tromokratis$0.18
  12. Wavebreak Hippocamp1Wavebreak Hippocamp$0.58

Instants 19$9.82

  1. Abjure1Abjure$1.68
  2. Arcane Denial1Arcane Denial$1.85
  3. Artistic Refusal1Artistic Refusal$0.14
  4. Brainsurge1Brainsurge$0.23
  5. Complete the Circuit1Complete the Circuit$0.31
  6. Consider1Consider$0.35
  7. Dream Fracture1Dream Fracture$0.17
  8. Filter Out1Filter Out$0.22
  9. High Tide1High Tide$0.83
  10. Hithlain Knots1Hithlain Knots$0.15

Instants continued

  1. Keep Safe1Keep Safe$0.25
  2. Keep Watch1Keep Watch$1.16
  3. Meeting of Minds1Meeting of Minds$0.17
  4. Perilous Research1Perilous Research$0.27
  5. Pull from Tomorrow1Pull from Tomorrow$0.17
  6. Refute1Refute$0.23
  7. Thirst for Discovery1Thirst for Discovery$0.30
  8. Tolarian Winds1Tolarian Winds$0.98
  9. Transcendent Message1Transcendent Message$0.36

Sorceries 2$1.07

  1. Candlekeep Inspiration1Candlekeep Inspiration$0.29
  2. Whelming Wave1Whelming Wave$0.78

Artifacts 11$6.12

  1. Commander's Sphere1Commander's Sphere$0.18
  2. Dragon Throne of Tarkir1Dragon Throne of Tarkir$0.44
  3. Heraldic Banner1Heraldic Banner$0.26
  4. Maskwood Nexus1Maskwood Nexus$1.79
  5. Midnight Clock1Midnight Clock$0.35
  6. Mind Stone1Mind Stone$0.21
  7. Rimefire Torque1Rimefire Torque$0.31
  8. Sky Diamond1Sky Diamond$0.24
  9. Spawning Pit1Spawning Pit$1.59
  10. Symmetry Matrix1Symmetry Matrix$0.44
  11. Wayfarer's Bauble1Wayfarer's Bauble$0.31

Enchantments 4$2.75

  1. Lost in the Maze1Lost in the Maze$0.24
  2. Moonlit Meditation1Moonlit Meditation$0.37
  3. Ominous Seas1Ominous Seas$1.63
  4. Opposition1Opposition$0.51

Battles 1$1.28

  1. Invasion of Segovia // Caetus, Sea Tyrant of Segovia1Invasion of Segovia // Caetus, Sea Tyrant of Segovia$1.28

Lands 38 / 38$16.80

  1. Agna Qel'a1Agna Qel'a$0.92
  2. Bonders' Enclave1Bonders' Enclave$0.21
  3. Buried Ruin1Buried Ruin$0.36
  4. Castle Vantress1Castle Vantress$0.31
  5. Cephalid Coliseum1Cephalid Coliseum$0.27
  6. Command Tower1Command Tower$0.21
  7. Coral Atoll1Coral Atoll$0.63
  8. Demolition Field1Demolition Field$0.23
  9. Desert of the Mindful1Desert of the Mindful$0.07
  10. Evolving Wilds1Evolving Wilds$0.09
  11. Geier Reach Sanitarium1Geier Reach Sanitarium$0.79

Lands continued

  1. Ghost Quarter1Ghost Quarter$0.44
  2. Halimar Depths1Halimar Depths$0.33
  3. High Market1High Market$0.40
  4. Island×55Island$0.35
  5. Lonely Sandbar1Lonely Sandbar$0.18
  6. Memorial to Genius1Memorial to Genius$0.16
  7. Myriad Landscape1Myriad Landscape$0.26
  8. Mystic Sanctuary1Mystic Sanctuary$1.14
  9. Nesting Grounds1Nesting Grounds$0.28
  10. Path of Ancestry1Path of Ancestry$0.17
  11. Remote Isle1Remote Isle$0.23

Lands continued

  1. Rivendell1Rivendell$1.03
  2. Rogue's Passage1Rogue's Passage$0.34
  3. Scavenger Grounds1Scavenger Grounds$0.21
  4. Snow-Covered Island×44Snow-Covered Island$4.24
  5. Sunken Palace1Sunken Palace$0.35
  6. Temple of the False God1Temple of the False God$0.19
  7. Terrain Generator1Terrain Generator$1.38
  8. The Surgical Bay1The Surgical Bay$0.21
  9. War Room1War Room$0.82

About this The Watcher in the Water deck

A complete 100-card Commander deck: The Watcher in the Water, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $50.52 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what The Watcher in the Water decks actually play. Of the cards that fit the budget, the most played are Nadir Kraken, Ominous Seas and Chasm Skulker. The picks most particular to this commander are Transcendent Message, Junk Winder and Tolarian Winds, which turn up here far more often than in other Mono-Blue decks.

Its average mana value is 3.79. It runs no Game Changers.

The most expensive cards are Arcane Denial ($1.85), Maskwood Nexus ($1.79) and Abjure ($1.68); 44 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $34.42, and with no limit $578.48; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.79
Game Changers0
Combos0
Deck match55%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 6 cards
  3. Mana value 2: 12 cards
  4. Mana value 3: 15 cards
  5. Mana value 4: 13 cards
  6. Mana value 5: 3 cards
  7. Mana value 6: 5 cards
  8. Mana value 7+: 8 cards

The curve and the average cover The Watcher in the Water and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1222+10
Targeted disruption1215+3
Mass disruption66+0
Lands3838+0
Plan3019-11

These targets add up to 108 because a card can fill more than one role. 11 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for The Watcher in the Water at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what The Watcher in the Water decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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