Budget Bauble
Toph, the First Metalbender - Decklist

Creatures 25$15.16

  1. Avenger of Zendikar1Avenger of Zendikar$0.44
  2. Badgermole1Badgermole$0.26
  3. Cataclysmic Gearhulk1Cataclysmic Gearhulk$0.29
  4. Earth Kingdom General1Earth Kingdom General$0.29
  5. Foundry Inspector1Foundry Inspector$0.26
  6. Great Divide Guide1Great Divide Guide$1.11
  7. Haru, Hidden Talent1Haru, Hidden Talent$0.28
  8. Haywire Mite1Haywire Mite$0.51
  9. Moraug, Fury of Akoum1Moraug, Fury of Akoum$1.80

Creatures continued

  1. Obuun, Mul Daya Ancestor1Obuun, Mul Daya Ancestor$1.66
  2. Omnath, Locus of Rage1Omnath, Locus of Rage$0.26
  3. Rampaging Baloths1Rampaging Baloths$0.28
  4. Rebellious Captives1Rebellious Captives$0.14
  5. Sabotender1Sabotender$0.27
  6. Scrap Trawler1Scrap Trawler$1.37
  7. Solemn Simulacrum1Solemn Simulacrum$0.26
  8. Surge Conductor1Surge Conductor$0.33
  9. Survey Mechan1Survey Mechan$0.28

Creatures continued

  1. Tannuk, Memorial Ensign1Tannuk, Memorial Ensign$1.23
  2. The Boulder, Ready to Rumble1The Boulder, Ready to Rumble$0.25
  3. The Earth King1The Earth King$1.96
  4. Tireless Tracker1Tireless Tracker$0.23
  5. Titania, Protector of Argoth1Titania, Protector of Argoth$0.30
  6. Toph, Hardheaded Teacher1Toph, Hardheaded Teacher$0.81
  7. Toph, the Blind Bandit1Toph, the Blind Bandit$0.29

Instants 4$1.10

  1. Cycle of Renewal1Cycle of Renewal$0.28
  2. Enter the Avatar State1Enter the Avatar State$0.34
  3. Origin of Metalbending1Origin of Metalbending$0.25
  4. Sandbenders' Storm1Sandbenders' Storm$0.23

Sorceries 11$4.92

  1. Cracked Earth Technique1Cracked Earth Technique$0.37
  2. Earth Rumble1Earth Rumble$0.19
  3. Earthbending Lesson1Earthbending Lesson$0.21
  4. Hour of Revelation1Hour of Revelation$1.32
  5. Ondu Inversion // Ondu Skyruins1Ondu Inversion // Ondu Skyruins$1.09
  6. Planar Cleansing1Planar Cleansing$0.26
  7. Planar Outburst1Planar Outburst$0.28
  8. Rockalanche1Rockalanche$0.29
  9. Seismic Sense1Seismic Sense$0.33
  10. Shared Roots1Shared Roots$0.34
  11. True Ancestry1True Ancestry$0.24

Artifacts 15$8.40

  1. All-Fates Scroll1All-Fates Scroll$0.30
  2. Bender's Waterskin1Bender's Waterskin$1.10
  3. Boompile1Boompile$0.66
  4. Chocobo Racetrack1Chocobo Racetrack$0.29
  5. Chromatic Lantern1Chromatic Lantern$0.43
  6. Elsewhere Flask1Elsewhere Flask$0.19
  7. Expedition Map1Expedition Map$1.40
  8. Gonti's Aether Heart1Gonti's Aether Heart$0.53

Artifacts continued

  1. Ichor Wellspring1Ichor Wellspring$0.28
  2. Instant Ramen1Instant Ramen$0.23
  3. Liquimetal Coating1Liquimetal Coating$0.32
  4. Mishra's Bauble1Mishra's Bauble$1.35
  5. Nutrient Block1Nutrient Block$0.25
  6. Soul-Guide Lantern1Soul-Guide Lantern$0.20
  7. The Stasis Coffin1The Stasis Coffin$0.87

Enchantments 6$5.90

  1. Annie Joins Up1Annie Joins Up$0.57
  2. Bitter Work1Bitter Work$0.30
  3. Crystalline Armor1Crystalline Armor$0.29
  4. Felidar Retreat1Felidar Retreat$1.07
  5. Solid Ground1Solid Ground$1.80
  6. Tale of Katara and Toph1Tale of Katara and Toph$1.87

Lands 38 / 38$13.35

  1. Ancient Den1Ancient Den$1.42
  2. Battlefield Forge1Battlefield Forge$0.21
  3. Buried Ruin1Buried Ruin$0.36
  4. Canopy Vista1Canopy Vista$0.22
  5. Cinder Glade1Cinder Glade$0.27
  6. Clifftop Retreat1Clifftop Retreat$0.21
  7. Command Tower1Command Tower$0.21
  8. Darksteel Citadel1Darksteel Citadel$0.45
  9. Evolving Wilds1Evolving Wilds$0.09
  10. Exotic Orchard1Exotic Orchard$0.20
  11. Fabled Passage1Fabled Passage$0.77
  12. Forest×22Forest$0.18

Lands continued

  1. Gruul Turf1Gruul Turf$0.25
  2. Jungle Shrine1Jungle Shrine$0.28
  3. Karplusan Forest1Karplusan Forest$0.40
  4. Kyoshi Village1Kyoshi Village$0.25
  5. Mountain×22Mountain$0.16
  6. Myriad Landscape1Myriad Landscape$0.26
  7. Omashu City1Omashu City$0.22
  8. Overgrown Farmland1Overgrown Farmland$0.93
  9. Path of Ancestry1Path of Ancestry$0.17
  10. Plains×22Plains$0.10
  11. Rockfall Vale1Rockfall Vale$0.71
  12. Rootbound Crag1Rootbound Crag$0.22

Lands continued

  1. Rumble Arena1Rumble Arena$0.26
  2. Rustvale Bridge1Rustvale Bridge$0.20
  3. Sheltering Landscape1Sheltering Landscape$0.26
  4. Slagwoods Bridge1Slagwoods Bridge$0.25
  5. Snow-Covered Forest1Snow-Covered Forest$0.99
  6. Snow-Covered Mountain1Snow-Covered Mountain$0.50
  7. Snow-Covered Plains1Snow-Covered Plains$0.38
  8. Sunpetal Grove1Sunpetal Grove$0.28
  9. Terramorphic Expanse1Terramorphic Expanse$0.10
  10. Thornglint Bridge1Thornglint Bridge$0.21
  11. Tree of Tales1Tree of Tales$1.38

About this Toph, the First Metalbender deck

A complete 100-card Commander deck: Toph, the First Metalbender, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $49.64 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Toph, the First Metalbender decks actually play. Of the cards that fit the budget, the most played are Toph, Hardheaded Teacher, Toph, the Blind Bandit and Tannuk, Memorial Ensign. The picks most particular to this commander are Ichor Wellspring, Great Divide Guide and The Stasis Coffin, which turn up here far more often than in other Naya decks.

Its average mana value is 3.48. It runs no Game Changers and holds every piece of 2 known combos.

The most expensive cards are The Earth King ($1.96), Tale of Katara and Toph ($1.87) and Moraug, Fury of Akoum ($1.80); 41 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $32.24, and with no limit $739.87; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.48
Game Changers0
Combos2
Deck match60%

Mana curve

  1. Mana value 0: 1 card
  2. Mana value 1: 6 cards
  3. Mana value 2: 11 cards
  4. Mana value 3: 14 cards
  5. Mana value 4: 16 cards
  6. Mana value 5: 6 cards
  7. Mana value 6: 5 cards
  8. Mana value 7+: 3 cards

The curve and the average cover Toph, the First Metalbender and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1011+1
Card advantage1212+0
Targeted disruption1212+0
Mass disruption66+0
Lands3839+1
Plan3022-8

These targets add up to 108 because a card can fill more than one role. 2 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Toph, the First Metalbender at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Toph, the First Metalbender decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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