Budget Bauble
Toralf, God of Fury // Toralf's Hammer - Decklist

Creatures 16$9.07

  1. Akroan Horse1Akroan Horse$0.50
  2. Angrath's Marauders1Angrath's Marauders$0.26
  3. Burnished Hart1Burnished Hart$0.11
  4. Embermaw Hellion1Embermaw Hellion$0.26
  5. Fiendish Duo1Fiendish Duo$1.82
  6. Fire Servant1Fire Servant$0.18
  7. Guttersnipe1Guttersnipe$0.24
  8. Humble Defector1Humble Defector$0.11

Creatures continued

  1. Hunted Dragon1Hunted Dragon$0.51
  2. Ill-Tempered Loner // Howlpack Avenger1Ill-Tempered Loner // Howlpack Avenger$0.42
  3. Imodane, the Pyrohammer1Imodane, the Pyrohammer$0.37
  4. Leyline Tyrant1Leyline Tyrant$0.78
  5. Magus of the Wheel1Magus of the Wheel$1.12
  6. Relic Robber1Relic Robber$0.27
  7. Runaway Steam-Kin1Runaway Steam-Kin$1.84
  8. Satyr Firedancer1Satyr Firedancer$0.28

Planeswalkers 2$2.16

  1. Chandra, Torch of Defiance1Chandra, Torch of Defiance$1.79
  2. Koth, Fire of Resistance1Koth, Fire of Resistance$0.37

Instants 12$6.01

  1. Arcbond1Arcbond$1.28
  2. Cathartic Pyre1Cathartic Pyre$0.28
  3. Dual Strike1Dual Strike$0.17
  4. Electrodominance1Electrodominance$0.65
  5. Fire Prophecy1Fire Prophecy$0.29
  6. Impact Resonance1Impact Resonance$0.73
  7. Increasing Vengeance1Increasing Vengeance$0.86
  8. Invoke Calamity1Invoke Calamity$0.38
  9. Lightning Bolt1Lightning Bolt$0.81
  10. Magmaquake1Magmaquake$0.15
  11. Starstorm1Starstorm$0.24
  12. Thrill of Possibility1Thrill of Possibility$0.17

Sorceries 17$8.01

  1. Anger of the Gods1Anger of the Gods$0.31
  2. Blasphemous Act1Blasphemous Act$0.75
  3. Burn Down the House1Burn Down the House$0.44
  4. Cathartic Reunion1Cathartic Reunion$0.16
  5. Chain Reaction1Chain Reaction$0.20
  6. Earthquake1Earthquake$0.53
  7. Faithless Looting1Faithless Looting$0.37
  8. Hell to Pay1Hell to Pay$0.81
  9. Hour of Devastation1Hour of Devastation$0.42

Sorceries continued

  1. Insult // Injury1Insult // Injury$0.41
  2. Jaya's Immolating Inferno1Jaya's Immolating Inferno$1.78
  3. Mana Geyser1Mana Geyser$0.56
  4. Mizzium Mortars1Mizzium Mortars$0.47
  5. Purphoros's Intervention1Purphoros's Intervention$0.20
  6. Shivan Meteor1Shivan Meteor$0.16
  7. Storm's Wrath1Storm's Wrath$0.25
  8. Sweltering Suns1Sweltering Suns$0.19

Artifacts 7$3.41

  1. Endless Atlas1Endless Atlas$0.53
  2. Lavabrink Floodgates1Lavabrink Floodgates$0.35
  3. Magebane Armor1Magebane Armor$0.97
  4. Magmatic Galleon1Magmatic Galleon$0.36
  5. Pyromancer's Gauntlet1Pyromancer's Gauntlet$0.34
  6. Pyromancer's Goggles1Pyromancer's Goggles$0.44
  7. Sanctuary Blade1Sanctuary Blade$0.42

Enchantments 7$4.32

  1. Court of Ire1Court of Ire$0.36
  2. Dictate of the Twin Gods1Dictate of the Twin Gods$1.11
  3. Double Vision1Double Vision$0.56
  4. Fall of Cair Andros1Fall of Cair Andros$0.32
  5. Gratuitous Violence1Gratuitous Violence$1.00
  6. Mechanized Warfare1Mechanized Warfare$0.56
  7. Quest for Pure Flame1Quest for Pure Flame$0.41

Lands 38 / 38$14.66

  1. Arcane Lighthouse1Arcane Lighthouse$1.70
  2. Arch of Orazca1Arch of Orazca$0.34
  3. Blast Zone1Blast Zone$0.34
  4. Bonders' Enclave1Bonders' Enclave$0.21
  5. Buried Ruin1Buried Ruin$0.36
  6. Castle Embereth1Castle Embereth$0.37
  7. Command Tower1Command Tower$0.21
  8. Demolition Field1Demolition Field$0.23
  9. Den of the Bugbear1Den of the Bugbear$1.39
  10. Desert of the Fervent1Desert of the Fervent$0.13
  11. Dormant Volcano1Dormant Volcano$0.61

Lands continued

  1. Dwarven Mine1Dwarven Mine$0.36
  2. Evolving Wilds1Evolving Wilds$0.09
  3. Field of Ruin1Field of Ruin$0.26
  4. Flamekin Village1Flamekin Village$0.27
  5. Forgotten Cave1Forgotten Cave$0.13
  6. Ghost Quarter1Ghost Quarter$0.44
  7. Kher Keep1Kher Keep$0.25
  8. Mountain×55Mountain$0.40
  9. Myriad Landscape1Myriad Landscape$0.26
  10. Ramunap Ruins1Ramunap Ruins$0.22
  11. Rogue's Passage1Rogue's Passage$0.34

Lands continued

  1. Scavenger Grounds1Scavenger Grounds$0.21
  2. Smoldering Crater1Smoldering Crater$0.18
  3. Snow-Covered Mountain×44Snow-Covered Mountain$2.00
  4. Spinerock Knoll1Spinerock Knoll$0.47
  5. Temple of the False God1Temple of the False God$0.19
  6. Terrain Generator1Terrain Generator$1.38
  7. Terramorphic Expanse1Terramorphic Expanse$0.10
  8. Thespian's Stage1Thespian's Stage$0.40
  9. War Room1War Room$0.82

About this Toralf, God of Fury // Toralf's Hammer deck

A complete 100-card Commander deck: Toralf, God of Fury // Toralf's Hammer, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $52.57 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Toralf, God of Fury // Toralf's Hammer decks actually play. Of the cards that fit the budget, the most played are Blasphemous Act, Chain Reaction and Mana Geyser. The picks most particular to this commander are Starstorm, Magmaquake and Magebane Armor, which turn up here far more often than in other Mono-Red decks.

Its average mana value is 3.44. It runs no Game Changers and holds every piece of 4 known combos.

The most expensive cards are Runaway Steam-Kin ($1.84), Fiendish Duo ($1.82) and Chandra, Torch of Defiance ($1.79); 39 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $41.31, and with no limit $498.31; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.44
Game Changers0
Combos4
Deck match62%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 6 cards
  3. Mana value 2: 17 cards
  4. Mana value 3: 10 cards
  5. Mana value 4: 10 cards
  6. Mana value 5: 15 cards
  7. Mana value 6: 2 cards
  8. Mana value 7+: 2 cards

The curve and the average cover Toralf, God of Fury // Toralf's Hammer and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1222+10
Mass disruption615+9
Lands3838+0
Plan3020-10

These targets add up to 108 because a card can fill more than one role. 17 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Toralf, God of Fury // Toralf's Hammer at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Toralf, God of Fury // Toralf's Hammer decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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