Creatures 40$14.00
1Bird Admirer // Wing Shredder$0.12
1Breakneck Rider // Neck Breaker$0.33
1Child of the Pack // Savage Packmate$0.32
1Cult of the Waxing Moon$0.30
1Duskwatch Recruiter // Krallenhorde Howler$0.32
1Fangblade Brigand // Fangblade Eviscerator$0.15
1Geier Reach Bandit // Vildin-Pack Alpha$0.17
1Hermit of the Natterknolls // Lone Wolf of the Natterknolls$0.37
1Hound Tamer // Untamed Pup$0.25
1Howlpack Piper // Wildsong Howler$0.97
Creatures continued
1Huntmaster of the Fells // Ravager of the Fells$0.31
1Ill-Tempered Loner // Howlpack Avenger$0.42
1Immerwolf$0.59
1Instigator Gang // Wildblood Pack$0.82
1Kessig Naturalist // Lord of the Ulvenwald$0.26
1Kruin Outlaw // Terror of Kruin Pass$0.39
1Lambholt Elder // Silverpelt Werewolf$0.24
1Mayor of Avabruck // Howlpack Alpha$0.56
1Mild-Mannered Librarian$0.14
1Mondronen Shaman // Tovolar's Magehunter$0.55
Creatures continued
1Nightpack Ambusher$0.66
1Obsessive Astronomer$0.15
1Outland Liberator // Frenzied Trapbreaker$0.33
1Packsong Pup$0.28
1Reckless Stormseeker // Storm-Charged Slasher$0.40
1Runebound Wolf$0.19
1Sage of Ancient Lore // Werewolf of Ancient Hunger$0.31
1Sarulf's Packmate$0.10
1Scorned Villager // Moonscarred Werewolf$0.17
1Silverfur Partisan$0.64
Creatures continued
1Torgal, A Fine Hound$0.27
1Tovolar's Huntmaster // Tovolar's Packleader$0.35
1Ulvenwald Captive // Ulvenwald Abomination$0.15
1Village Messenger // Moonrise Intruder$0.11
1Village Watch // Village Reavers$0.18
1Volatile Arsonist // Dire-Strain Anarchist$0.84
1Weary Prisoner // Wrathful Jailbreaker$0.13
1Weaver of Blossoms // Blossom-Clad Werewolf$0.32
1Werewolf Pack Leader$0.53
1Wolfkin Outcast // Wedding Crasher$0.31
Planeswalkers 3$2.51
Instants 5$2.37
Sorceries 8$3.26
Artifacts 1$0.89
Enchantments 4$2.57
Lands 38 / 38$12.63
Lands continued
Lands continued
About this Tovolar, Dire Overlord // Tovolar, the Midnight Scourge deck
A complete 100-card Commander deck: Tovolar, Dire Overlord // Tovolar, the Midnight Scourge, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $38.62 in TCGplayer singles, and no card but the commander may cost more than $2.
The list is drawn from what Tovolar, Dire Overlord // Tovolar, the Midnight Scourge decks actually play. Of the cards that fit the budget, the most played are Kessig Naturalist // Lord of the Ulvenwald, Tovolar's Huntmaster // Tovolar's Packleader and Immerwolf. The picks most particular to this commander are Outland Liberator // Frenzied Trapbreaker, Mayor of Avabruck // Howlpack Alpha and Full Moon's Rise, which turn up here far more often than in other Gruul decks.
Its average mana value is 3.32. It runs no Game Changers.
The most expensive cards are Unnatural Growth ($1.48), Moonmist ($1.39) and Arlinn Kord // Arlinn, Embraced by the Moon ($1.14); 45 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $34.02, and with no limit $176.32; the chart below compares every limit.
Deck statistics and card selection
Deck statistics
Mana curve
- Mana value 0: 0 cards
- Mana value 1: 3 cards
- Mana value 2: 19 cards
- Mana value 3: 17 cards
- Mana value 4: 12 cards
- Mana value 5: 5 cards
- Mana value 6: 4 cards
- Mana value 7+: 2 cards
The curve and the average cover Tovolar, Dire Overlord // Tovolar, the Midnight Scourge and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.
Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.
Command Zone template
| Role | Target | Your draft | Difference |
|---|---|---|---|
| Ramp | 10 | 10 | +0 |
| Card advantage | 12 | 12 | +0 |
| Targeted disruption | 12 | 14 | +2 |
| Mass disruption | 6 | 6 | +0 |
| Lands | 38 | 38 | +0 |
| Plan | 30 | 23 | -7 |
These targets add up to 108 because a card can fill more than one role. 4 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.
Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.
Check your own decklist against the template →
Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.
Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.
Compare prices at other card limits
Full deck price by per-card cap
- Up to $0.25 per card: $16.52 for 100 of 100 cards; the commander costs more than this cap; 25% deck match
- Up to $0.50 per card: $24.89 for 100 of 100 cards; 62% deck match
- Up to $0.75 per card: $28.36 for 100 of 100 cards; 72% deck match
- Up to $1 per card: $34.02 for 100 of 100 cards; 76% deck match
- Up to $1.50 per card: $38.62 for 100 of 100 cards; 80% deck match
- Up to $2 per card: $38.62 for 100 of 100 cards; 80% deck match
- Up to $3 per card: $49.31 for 100 of 100 cards; 81% deck match
- Up to $5 per card: $63.95 for 100 of 100 cards; 84% deck match
- Up to $7.50 per card: $86.99 for 100 of 100 cards; 86% deck match
- Up to $10 per card: $86.99 for 100 of 100 cards; 86% deck match
- Up to $15 per card: $100.34 for 100 of 100 cards; 86% deck match
- Up to $20 per card: $129.17 for 100 of 100 cards; 86% deck match
- Up to $30 per card: $129.17 for 100 of 100 cards; 86% deck match
- Up to $50 per card: $176.32 for 100 of 100 cards; 86% deck match
- Up to $100 per card: $176.32 for 100 of 100 cards; 86% deck match
- No per-card cap: $176.32 for 100 of 100 cards; 86% deck match
Each bar is the complete Command Zone template deck for Tovolar, Dire Overlord // Tovolar, the Midnight Scourge at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Tovolar, Dire Overlord // Tovolar, the Midnight Scourge decks usually play.





















































