Creatures 45$25.11
1Alibou, Ancient Witness$0.26
1Ancient Stone Idol$0.95
1Angel of the Ruins$0.22
1Arcbound Shikari$0.24
1Arcee, Sharpshooter // Arcee, Acrobatic Coupe$1.18
1Blaster, Combat DJ // Blaster, Morale Booster$0.85
1Bosh, Iron Golem$0.18
1Bronze Guardian$0.27
1Cataclysmic Gearhulk$0.29
1Combat Thresher$0.17
1Combustible Gearhulk$0.25
1Copper Myr$0.24
Creatures continued
Creatures continued
1Metalwork Colossus$0.34
1Meteor Golem$0.17
1Myr Battlesphere$0.25
1Paladin Danse, Steel Maverick$0.29
1Phyrexian Triniform$1.29
1Platoon Dispenser$0.54
1Prowl, Stoic Strategist // Prowl, Pursuit Vehicle$1.43
1Pyrewood Gearhulk$0.83
1Ruin Grinder$0.24
1Rust Goliath$0.13
1Salvation Colossus$0.28
1Sandstone Oracle$0.17
Creatures continued
Planeswalkers 1$0.84
Instants 2$1.91
Sorceries 5$4.72
Artifacts 4$3.90
Enchantments 4$3.48
Lands 38 / 38$13.33
Lands continued
Lands continued
About this Ultra Magnus, Tactician // Ultra Magnus, Armored Carrier deck
A complete 100-card Commander deck: Ultra Magnus, Tactician // Ultra Magnus, Armored Carrier, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $54.00 in TCGplayer singles, and no card but the commander may cost more than $2.
The list is drawn from what Ultra Magnus, Tactician // Ultra Magnus, Armored Carrier decks actually play. Of the cards that fit the budget, the most played are Foundry Inspector, Combustible Gearhulk and Bronze Guardian. The picks most particular to this commander are Alibou, Ancient Witness, Wake the Past and Darksteel Colossus, which turn up here far more often than in other Naya decks.
Its average mana value is 5.40. It runs no Game Changers.
The most expensive cards are Delete ($1.74), Rishkar's Expertise ($1.73) and Iron Spider, Stark Upgrade ($1.66); 36 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $34.80, and with no limit $382.21; the chart below compares every limit.
Deck statistics and card selection
Deck statistics
Mana curve
- Mana value 0: 0 cards
- Mana value 1: 1 card
- Mana value 2: 5 cards
- Mana value 3: 11 cards
- Mana value 4: 7 cards
- Mana value 5: 11 cards
- Mana value 6: 8 cards
- Mana value 7+: 19 cards
The curve and the average cover Ultra Magnus, Tactician // Ultra Magnus, Armored Carrier and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.
Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.
Command Zone template
| Role | Target | Your draft | Difference |
|---|---|---|---|
| Ramp | 10 | 10 | +0 |
| Card advantage | 12 | 12 | +0 |
| Targeted disruption | 12 | 12 | +0 |
| Mass disruption | 6 | 6 | +0 |
| Lands | 38 | 38 | +0 |
| Plan | 30 | 23 | -7 |
These targets add up to 108 because a card can fill more than one role. 2 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.
Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.
Check your own decklist against the template →
Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.
Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.
Compare prices at other card limits
Full deck price by per-card cap
- Up to $0.25 per card: $18.28 for 100 of 100 cards; the commander costs more than this cap; 27% deck match
- Up to $0.50 per card: $26.75 for 100 of 100 cards; the commander costs more than this cap; 53% deck match
- Up to $0.75 per card: $30.39 for 100 of 100 cards; 56% deck match
- Up to $1 per card: $34.80 for 100 of 100 cards; 63% deck match
- Up to $1.50 per card: $45.21 for 100 of 100 cards; 70% deck match
- Up to $2 per card: $54.46 for 100 of 100 cards; 75% deck match
- Up to $3 per card: $65.95 for 100 of 100 cards; 77% deck match
- Up to $5 per card: $70.00 for 100 of 100 cards; 77% deck match
- Up to $7.50 per card: $109.14 for 100 of 100 cards; 78% deck match
- Up to $10 per card: $120.05 for 100 of 100 cards; 79% deck match
- Up to $15 per card: $154.62 for 100 of 100 cards; 80% deck match
- Up to $20 per card: $221.74 for 100 of 100 cards; 81% deck match
- Up to $30 per card: $243.48 for 100 of 100 cards; 82% deck match
- Up to $50 per card: $331.85 for 100 of 100 cards; 84% deck match
- Up to $100 per card: $382.21 for 100 of 100 cards; 84% deck match
- No per-card cap: $382.21 for 100 of 100 cards; 84% deck match
Each bar is the complete Command Zone template deck for Ultra Magnus, Tactician // Ultra Magnus, Armored Carrier at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Ultra Magnus, Tactician // Ultra Magnus, Armored Carrier decks usually play.







































































