Budget Bauble
Unctus, Grand Metatect - Decklist

Creatures 36$11.28

  1. Bonded Fetch1Bonded Fetch$0.29
  2. Chasm Skulker1Chasm Skulker$0.34
  3. Clever Conjurer1Clever Conjurer$0.19
  4. Containment Construct1Containment Construct$0.27
  5. Crashing Drawbridge1Crashing Drawbridge$0.75
  6. Cunning Survivor1Cunning Survivor$0.27
  7. Curator of Mysteries1Curator of Mysteries$0.34
  8. Drafna, Founder of Lat-Nam1Drafna, Founder of Lat-Nam$0.40
  9. Drift of Phantasms1Drift of Phantasms$0.31
  10. Emry, Lurker of the Loch1Emry, Lurker of the Loch$0.64
  11. Escaped Experiment1Escaped Experiment$0.10
  12. Fatestitcher1Fatestitcher$0.44

Creatures continued

  1. Forensic Researcher1Forensic Researcher$0.28
  2. Grand Architect1Grand Architect$0.93
  3. Ioreth of the Healing House1Ioreth of the Healing House$0.37
  4. Kelpie Guide1Kelpie Guide$0.23
  5. Laboratory Maniac1Laboratory Maniac$0.36
  6. Master of Etherium1Master of Etherium$0.29
  7. Merfolk Looter1Merfolk Looter$0.15
  8. Mischievous Mystic1Mischievous Mystic$0.30
  9. Nanoform Sentinel1Nanoform Sentinel$0.19
  10. Niblis of the Breath1Niblis of the Breath$0.23
  11. North Pole Patrol1North Pole Patrol$0.20
  12. Psychosis Crawler1Psychosis Crawler$0.67

Creatures continued

  1. Puppeteer1Puppeteer$0.17
  2. Reckless Scholar1Reckless Scholar$0.05
  3. Sharding Sphinx1Sharding Sphinx$0.22
  4. Silver Myr1Silver Myr$0.24
  5. Thought Courier1Thought Courier$0.17
  6. Tideforce Elemental1Tideforce Elemental$0.32
  7. Tidewater Minion1Tidewater Minion$0.17
  8. Tiger-Seal1Tiger-Seal$0.20
  9. Transplant Theorist1Transplant Theorist$0.28
  10. Vedalken Aethermage1Vedalken Aethermage$0.44
  11. Vedalken Humiliator1Vedalken Humiliator$0.28
  12. Vizier of Tumbling Sands1Vizier of Tumbling Sands$0.20

Instants 8$1.98

  1. Alchemist's Retrieval1Alchemist's Retrieval$0.12
  2. Circular Logic1Circular Logic$0.28
  3. Dispel1Dispel$0.36
  4. Engulf the Shore1Engulf the Shore$0.42
  5. Just the Wind1Just the Wind$0.09
  6. Resculpt1Resculpt$0.25
  7. Retraction Helix1Retraction Helix$0.18
  8. Spell Pierce1Spell Pierce$0.28

Sorceries 4$2.71

  1. Aether Gale1Aether Gale$0.22
  2. Faerie Slumber Party1Faerie Slumber Party$1.86
  3. River's Rebuke1River's Rebuke$0.37
  4. Step Through1Step Through$0.26

Artifacts 7$2.39

  1. Bag of Holding1Bag of Holding$0.21
  2. Elixir of Immortality1Elixir of Immortality$0.43
  3. Encroaching Mycosynth1Encroaching Mycosynth$0.39
  4. Mindlink Mech1Mindlink Mech$0.32
  5. Soul Conduit1Soul Conduit$0.51
  6. Springleaf Drum1Springleaf Drum$0.25
  7. Thopter Fabricator1Thopter Fabricator$0.28

Enchantments 6$3.02

  1. Drake Haven1Drake Haven$0.35
  2. Mystic Redaction1Mystic Redaction$0.20
  3. Opposition1Opposition$0.51
  4. Second Wind1Second Wind$1.35
  5. Telekinetic Bonds1Telekinetic Bonds$0.27
  6. The Phasing of Zhalfir1The Phasing of Zhalfir$0.34

Lands 38 / 38$18.09

  1. Archway of Innovation1Archway of Innovation$1.20
  2. Buried Ruin1Buried Ruin$0.36
  3. Castle Vantress1Castle Vantress$0.31
  4. Cephalid Coliseum1Cephalid Coliseum$0.27
  5. Command Tower1Command Tower$0.21
  6. Coral Atoll1Coral Atoll$0.63
  7. Darksteel Citadel1Darksteel Citadel$0.45
  8. Demolition Field1Demolition Field$0.23
  9. Desert of the Mindful1Desert of the Mindful$0.07
  10. Evolving Wilds1Evolving Wilds$0.09
  11. Geier Reach Sanitarium1Geier Reach Sanitarium$0.79

Lands continued

  1. Halimar Depths1Halimar Depths$0.33
  2. Holdout Settlement1Holdout Settlement$0.23
  3. Island×55Island$0.35
  4. Lonely Sandbar1Lonely Sandbar$0.18
  5. Mech Hangar1Mech Hangar$0.38
  6. Myriad Landscape1Myriad Landscape$0.26
  7. Mystic Sanctuary1Mystic Sanctuary$1.14
  8. Remote Isle1Remote Isle$0.23
  9. Rivendell1Rivendell$1.03
  10. Rogue's Passage1Rogue's Passage$0.34
  11. Scavenger Grounds1Scavenger Grounds$0.21

Lands continued

  1. Seat of the Synod1Seat of the Synod$0.90
  2. Snow-Covered Island×44Snow-Covered Island$4.24
  3. Survivors' Encampment1Survivors' Encampment$0.28
  4. Temple of the False God1Temple of the False God$0.19
  5. The Mycosynth Gardens1The Mycosynth Gardens$0.39
  6. The Surgical Bay1The Surgical Bay$0.21
  7. Tolaria West1Tolaria West$0.47
  8. Treasure Vault1Treasure Vault$1.30
  9. War Room1War Room$0.82

About this Unctus, Grand Metatect deck

A complete 100-card Commander deck: Unctus, Grand Metatect, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $39.83 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Unctus, Grand Metatect decks actually play. Of the cards that fit the budget, the most played are Vizier of Tumbling Sands, Kelpie Guide and Laboratory Maniac. The picks most particular to this commander are Containment Construct, Tidewater Minion and Clever Conjurer, which turn up here far more often than in other Mono-Blue decks.

Its average mana value is 3.03. It runs no Game Changers and holds every piece of 25 known combos.

The most expensive cards are Faerie Slumber Party ($1.86), Second Wind ($1.35) and Grand Architect ($0.93); 53 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $31.32, and with no limit $723.35; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.03
Game Changers0
Combos25
Deck match59%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 8 cards
  3. Mana value 2: 12 cards
  4. Mana value 3: 25 cards
  5. Mana value 4: 8 cards
  6. Mana value 5: 5 cards
  7. Mana value 6: 4 cards
  8. Mana value 7+: 0 cards

The curve and the average cover Unctus, Grand Metatect and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1011+1
Card advantage1212+0
Targeted disruption1213+1
Mass disruption66+0
Lands3838+0
Plan3021-9

These targets add up to 108 because a card can fill more than one role. 2 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Unctus, Grand Metatect at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Unctus, Grand Metatect decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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