Budget Bauble
Urza, Lord High Artificer - Decklist

Creatures 24$14.00

  1. Battered Golem1Battered Golem$0.40
  2. Cyberdrive Awakener1Cyberdrive Awakener$1.65
  3. Drafna, Founder of Lat-Nam1Drafna, Founder of Lat-Nam$0.40
  4. Emry, Lurker of the Loch1Emry, Lurker of the Loch$0.64
  5. Etherium Sculptor1Etherium Sculptor$0.38
  6. Foundry Inspector1Foundry Inspector$0.26
  7. Jhoira's Familiar1Jhoira's Familiar$1.46
  8. Kappa Cannoneer1Kappa Cannoneer$0.22
  9. Master Transmuter1Master Transmuter$1.39
  10. Master of Etherium1Master of Etherium$0.29
  11. Myr Battlesphere1Myr Battlesphere$0.25
  12. Myr Retriever1Myr Retriever$0.86

Creatures continued

  1. Padeem, Consul of Innovation1Padeem, Consul of Innovation$0.57
  2. Sai, Master Thopterist1Sai, Master Thopterist$0.32
  3. Shimmer Myr1Shimmer Myr$0.24
  4. Steel Hellkite1Steel Hellkite$0.25
  5. Steel Overseer1Steel Overseer$0.24
  6. Thought Monitor1Thought Monitor$0.26
  7. Tidespout Tyrant1Tidespout Tyrant$1.48
  8. Traxos, Scourge of Kroog1Traxos, Scourge of Kroog$0.40
  9. Tribute Mage1Tribute Mage$0.85
  10. Trinket Mage1Trinket Mage$0.29
  11. Trophy Mage1Trophy Mage$0.62
  12. Vedalken Humiliator1Vedalken Humiliator$0.28

Planeswalkers 1$0.95

  1. Narset, Parter of Veils1Narset, Parter of Veils$0.95

Instants 10$5.31

  1. Dispel1Dispel$0.36
  2. Dramatic Reversal1Dramatic Reversal$0.38
  3. Hurkyl's Recall1Hurkyl's Recall$1.64
  4. Machine Over Matter1Machine Over Matter$0.16
  5. Miscast1Miscast$1.38
  6. Paradoxical Outcome1Paradoxical Outcome$0.25
  7. Rebuild1Rebuild$0.31
  8. Retraction Helix1Retraction Helix$0.18
  9. Scour for Scrap1Scour for Scrap$0.37
  10. Spell Pierce1Spell Pierce$0.28

Sorceries 3$2.27

  1. Polymorph1Polymorph$1.38
  2. Temporal Fissure1Temporal Fissure$0.28
  3. Thoughtcast1Thoughtcast$0.61

Artifacts 21$15.12

  1. Aether Spellbomb1Aether Spellbomb$0.20
  2. Arcum's Astrolabe1Arcum's Astrolabe$0.29
  3. Blinkmoth Urn1Blinkmoth Urn$0.95
  4. Cloud Key1Cloud Key$1.55
  5. Codex Shredder1Codex Shredder$0.31
  6. Encroaching Mycosynth1Encroaching Mycosynth$0.39
  7. Everflowing Chalice1Everflowing Chalice$0.28
  8. Herbal Poultice1Herbal Poultice$0.36
  9. Ichor Wellspring1Ichor Wellspring$0.28
  10. Manifold Key1Manifold Key$1.54
  11. Mishra's Bauble1Mishra's Bauble$1.35

Artifacts continued

  1. Nevinyrral's Disk1Nevinyrral's Disk$0.35
  2. Pithing Needle1Pithing Needle$0.43
  3. Proteus Staff1Proteus Staff$0.29
  4. Repurposing Bay1Repurposing Bay$0.54
  5. Sculpting Steel1Sculpting Steel$1.66
  6. Tormod's Crypt1Tormod's Crypt$0.40
  7. Uthros Research Craft1Uthros Research Craft$1.71
  8. Welding Jar1Welding Jar$1.55
  9. Winter Moon1Winter Moon$0.61
  10. Witching Well1Witching Well$0.08

Enchantments 2$0.71

  1. Efficient Construction1Efficient Construction$0.43
  2. Thopter Spy Network1Thopter Spy Network$0.28

Lands 38 / 38$19.47

  1. Archway of Innovation1Archway of Innovation$1.20
  2. Blast Zone1Blast Zone$0.34
  3. Buried Ruin1Buried Ruin$0.36
  4. Castle Vantress1Castle Vantress$0.31
  5. Cephalid Coliseum1Cephalid Coliseum$0.27
  6. Command Tower1Command Tower$0.21
  7. Darksteel Citadel1Darksteel Citadel$0.45
  8. Evolving Wilds1Evolving Wilds$0.09
  9. Fabled Passage1Fabled Passage$0.77
  10. Halimar Depths1Halimar Depths$0.33
  11. Ipnu Rivulet1Ipnu Rivulet$0.24

Lands continued

  1. Island×55Island$0.35
  2. Lonely Sandbar1Lonely Sandbar$0.18
  3. Mishra's Factory1Mishra's Factory$0.19
  4. Myriad Landscape1Myriad Landscape$0.26
  5. Mystic Sanctuary1Mystic Sanctuary$1.14
  6. Power Depot1Power Depot$0.56
  7. Rivendell1Rivendell$1.03
  8. Rogue's Passage1Rogue's Passage$0.34
  9. Seat of the Synod1Seat of the Synod$0.90
  10. Snow-Covered Island×44Snow-Covered Island$4.24
  11. Temple of the False God1Temple of the False God$0.19

Lands continued

  1. Terramorphic Expanse1Terramorphic Expanse$0.10
  2. The Mycosynth Gardens1The Mycosynth Gardens$0.39
  3. Tolaria West1Tolaria West$0.47
  4. Treasure Vault1Treasure Vault$1.30
  5. Urza's Factory1Urza's Factory$0.29
  6. Urza's Mine1Urza's Mine$0.66
  7. Urza's Power Plant1Urza's Power Plant$0.59
  8. Urza's Tower1Urza's Tower$0.90
  9. War Room1War Room$0.82

About this Urza, Lord High Artificer deck

A complete 100-card Commander deck: Urza, Lord High Artificer, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $73.00 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Urza, Lord High Artificer decks actually play. Of the cards that fit the budget, the most played are Dramatic Reversal, Etherium Sculptor and Everflowing Chalice. The picks most particular to this commander are Tormod's Crypt, Mishra's Bauble and Sai, Master Thopterist, which turn up here far more often than in other Mono-Blue decks.

Its average mana value is 2.95. It runs 1 Game Changer and holds every piece of 1 known combo.

The most expensive cards are Uthros Research Craft ($1.71), Sculpting Steel ($1.66) and Cyberdrive Awakener ($1.65); 38 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $51.26, and with no limit $1752.69; the chart below compares every limit.

Deck statistics and card selection
Average mana value2.95
Game Changers1
Combos1
Deck match45%

Mana curve

  1. Mana value 0: 5 cards
  2. Mana value 1: 10 cards
  3. Mana value 2: 9 cards
  4. Mana value 3: 16 cards
  5. Mana value 4: 13 cards
  6. Mana value 5: 3 cards
  7. Mana value 6: 3 cards
  8. Mana value 7+: 3 cards

The curve and the average cover Urza, Lord High Artificer and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1011+1
Card advantage1213+1
Targeted disruption1214+2
Mass disruption67+1
Lands3838+0
Plan3021-9

These targets add up to 108 because a card can fill more than one role. 5 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $31.36 for 100 of 100 cards; the commander costs more than this cap; 10% deck match
  2. Up to $0.50 per card: $41.94 for 100 of 100 cards; the commander costs more than this cap; 32% deck match
  3. Up to $0.75 per card: $45.45 for 100 of 100 cards; the commander costs more than this cap; 36% deck match
  4. Up to $1 per card: $51.26 for 100 of 100 cards; the commander costs more than this cap; 39% deck match
  5. Up to $1.50 per card: $66.25 for 100 of 100 cards; the commander costs more than this cap; 42% deck match
  6. Up to $2 per card: $75.25 for 100 of 100 cards; the commander costs more than this cap; 45% deck match
  7. Up to $3 per card: $108.93 for 100 of 100 cards; the commander costs more than this cap; 54% deck match
  8. Up to $5 per card: $151.66 for 100 of 100 cards; the commander costs more than this cap; 59% deck match
  9. Up to $7.50 per card: $223.18 for 100 of 100 cards; the commander costs more than this cap; 67% deck match
  10. Up to $10 per card: $238.82 for 100 of 100 cards; the commander costs more than this cap; 69% deck match
  11. Up to $15 per card: $302.07 for 100 of 100 cards; the commander costs more than this cap; 73% deck match
  12. Up to $20 per card: $384.33 for 100 of 100 cards; 76% deck match
  13. Up to $30 per card: $502.57 for 100 of 100 cards; 80% deck match
  14. Up to $50 per card: $772.37 for 100 of 100 cards; 83% deck match
  15. Up to $100 per card: $937.08 for 100 of 100 cards; 82% deck match
  16. No per-card cap: $1752.69 for 100 of 100 cards; 82% deck match

Each bar is the complete Command Zone template deck for Urza, Lord High Artificer at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Urza, Lord High Artificer decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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