Budget Bauble
Velomachus Lorehold - Decklist

Creatures 21$10.54

  1. Backdraft Hellkite1Backdraft Hellkite$0.52
  2. Balefire Liege1Balefire Liege$0.28
  3. Dragon Mage1Dragon Mage$0.18
  4. Dragonlord's Servant1Dragonlord's Servant$0.24
  5. Dragonspeaker Shaman1Dragonspeaker Shaman$0.46
  6. Efreet Flamepainter1Efreet Flamepainter$0.29
  7. Etali, Primal Storm1Etali, Primal Storm$0.46
  8. Firesong and Sunspeaker1Firesong and Sunspeaker$0.34
  9. Guttersnipe1Guttersnipe$0.24
  10. Heartflame Duelist // Heartflame Slash1Heartflame Duelist // Heartflame Slash$0.27
  11. Hellkite Charger1Hellkite Charger$1.17

Creatures continued

  1. Keeper of the Accord1Keeper of the Accord$0.51
  2. Knollspine Dragon1Knollspine Dragon$0.37
  3. Livaan, Cultist of Tiamat1Livaan, Cultist of Tiamat$0.20
  4. Manaform Hellkite1Manaform Hellkite$0.24
  5. Moraug, Fury of Akoum1Moraug, Fury of Akoum$1.80
  6. Quintorius, Loremaster1Quintorius, Loremaster$0.16
  7. Radiant Scrollwielder1Radiant Scrollwielder$0.36
  8. Scourge of the Throne1Scourge of the Throne$0.32
  9. Smoldering Egg // Ashmouth Dragon1Smoldering Egg // Ashmouth Dragon$0.39
  10. Storm-Kiln Artist1Storm-Kiln Artist$1.74

Instants 14$6.43

  1. Beacon of Destruction1Beacon of Destruction$0.30
  2. Big Score1Big Score$0.41
  3. Chaos Warp1Chaos Warp$0.31
  4. Heartwarming Redemption1Heartwarming Redemption$0.27
  5. Increasing Vengeance1Increasing Vengeance$0.86
  6. Invoke Calamity1Invoke Calamity$0.38
  7. Lightning Helix1Lightning Helix$0.24

Instants continued

  1. Lorehold Command1Lorehold Command$0.34
  2. Repeated Reverberation1Repeated Reverberation$0.35
  3. Response // Resurgence1Response // Resurgence$0.31
  4. Thrill of Possibility1Thrill of Possibility$0.17
  5. Twinferno1Twinferno$0.23
  6. Unexpected Windfall1Unexpected Windfall$1.86
  7. Unleash Fury1Unleash Fury$0.40

Sorceries 23$12.38

  1. Angelfire Ignition1Angelfire Ignition$0.63
  2. Cathartic Reunion1Cathartic Reunion$0.16
  3. Creative Technique1Creative Technique$0.28
  4. Divine Reckoning1Divine Reckoning$0.74
  5. Draconic Intervention1Draconic Intervention$0.18
  6. Dragon's Approach1Dragon's Approach$1.75
  7. Faithless Looting1Faithless Looting$0.37
  8. Imposing Grandeur1Imposing Grandeur$1.38
  9. Invoke Justice1Invoke Justice$0.24
  10. Mana Geyser1Mana Geyser$0.56
  11. Overpowering Attack1Overpowering Attack$1.38
  12. Promise of Loyalty1Promise of Loyalty$0.29

Sorceries continued

  1. Reconstruct History1Reconstruct History$0.12
  2. Rip Apart1Rip Apart$0.21
  3. Rousing Refrain1Rousing Refrain$0.38
  4. Seize the Day1Seize the Day$1.30
  5. Single Combat1Single Combat$0.50
  6. Slash the Ranks1Slash the Ranks$0.69
  7. Surge to Victory1Surge to Victory$0.30
  8. Thrilling Discovery1Thrilling Discovery$0.29
  9. Tormenting Voice1Tormenting Voice$0.04
  10. Tragic Arrogance1Tragic Arrogance$0.18
  11. Visions of Ruin1Visions of Ruin$0.41

Enchantments 3$2.41

  1. Double Vision1Double Vision$0.56
  2. Dragon Tempest1Dragon Tempest$1.54
  3. Pyromancer Ascension1Pyromancer Ascension$0.31

Lands 38 / 38$11.89

  1. Alpine Meadow1Alpine Meadow$0.41
  2. Battlefield Forge1Battlefield Forge$0.21
  3. Boros Garrison1Boros Garrison$0.19
  4. Boros Guildgate1Boros Guildgate$0.08
  5. Cathedral of War1Cathedral of War$0.72
  6. Clifftop Retreat1Clifftop Retreat$0.21
  7. Command Tower1Command Tower$0.21
  8. Evolving Wilds1Evolving Wilds$0.09
  9. Exotic Orchard1Exotic Orchard$0.20
  10. Fabled Passage1Fabled Passage$0.77
  11. Furycalm Snarl1Furycalm Snarl$0.23

Lands continued

  1. Hall of Oracles1Hall of Oracles$0.27
  2. Inspiring Vantage1Inspiring Vantage$1.99
  3. Lorehold Campus1Lorehold Campus$0.23
  4. Mountain×33Mountain$0.24
  5. Myriad Landscape1Myriad Landscape$0.26
  6. Path of Ancestry1Path of Ancestry$0.17
  7. Plains×22Plains$0.10
  8. Radiant Summit1Radiant Summit$0.29
  9. Rogue's Passage1Rogue's Passage$0.34
  10. Rugged Prairie1Rugged Prairie$0.27
  11. Rustvale Bridge1Rustvale Bridge$0.20

Lands continued

  1. Sacred Peaks1Sacred Peaks$0.23
  2. Slayers' Stronghold1Slayers' Stronghold$0.28
  3. Snow-Covered Mountain×22Snow-Covered Mountain$1.00
  4. Snow-Covered Plains×22Snow-Covered Plains$0.76
  5. Sunhome, Fortress of the Legion1Sunhome, Fortress of the Legion$0.34
  6. Sunscorched Divide1Sunscorched Divide$0.23
  7. Temple of Triumph1Temple of Triumph$0.18
  8. Temple of the False God1Temple of the False God$0.19
  9. Terramorphic Expanse1Terramorphic Expanse$0.10
  10. War Room1War Room$0.82
  11. Wind-Scarred Crag1Wind-Scarred Crag$0.08

About this Velomachus Lorehold deck

A complete 100-card Commander deck: Velomachus Lorehold, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $43.97 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Velomachus Lorehold decks actually play. Of the cards that fit the budget, the most played are Chaos Warp, Unexpected Windfall and Big Score. The picks most particular to this commander are Invoke Calamity, Imposing Grandeur and Slash the Ranks, which turn up here far more often than in other Boros decks.

Its average mana value is 4.06. It runs no Game Changers.

The most expensive cards are Unexpected Windfall ($1.86), Moraug, Fury of Akoum ($1.80) and Dragon's Approach ($1.75); 44 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $32.68, and with no limit $761.33; the chart below compares every limit.

Deck statistics and card selection
Average mana value4.06
Game Changers0
Combos0
Deck match61%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 1 card
  3. Mana value 2: 14 cards
  4. Mana value 3: 6 cards
  5. Mana value 4: 14 cards
  6. Mana value 5: 17 cards
  7. Mana value 6: 6 cards
  8. Mana value 7+: 4 cards

The curve and the average cover Velomachus Lorehold and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1213+1
Targeted disruption1212+0
Mass disruption66+0
Lands3838+0
Plan3022-8

These targets add up to 108 because a card can fill more than one role. 2 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Velomachus Lorehold at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Velomachus Lorehold decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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