Budget Bauble
Zell Dincht - Decklist

Creatures 23$8.87

  1. Akoum Hellhound1Akoum Hellhound$0.19
  2. Akoum Hellkite1Akoum Hellkite$0.21
  3. Cosi's Ravager1Cosi's Ravager$0.16
  4. Dragonmaster Outcast1Dragonmaster Outcast$0.33
  5. Embodiment of Fury1Embodiment of Fury$0.14
  6. Geode Rager1Geode Rager$0.86
  7. Makindi Sliderunner1Makindi Sliderunner$0.12
  8. Moraug, Fury of Akoum1Moraug, Fury of Akoum$1.80
  9. Nesting Dragon1Nesting Dragon$0.33
  10. Plated Geopede1Plated Geopede$0.14
  11. PuPu UFO1PuPu UFO$0.57
  12. Reckless Pyrosurfer1Reckless Pyrosurfer$0.19

Creatures continued

  1. Sabotender1Sabotender$0.27
  2. Sardian Cliffstomper1Sardian Cliffstomper$0.20
  3. Scaretiller1Scaretiller$0.25
  4. Skyclave Geopede1Skyclave Geopede$0.08
  5. Spitfire Lagac1Spitfire Lagac$0.22
  6. Territorial Bruntar1Territorial Bruntar$0.19
  7. Toggo, Goblin Weaponsmith1Toggo, Goblin Weaponsmith$0.27
  8. Tunneling Geopede1Tunneling Geopede$0.33
  9. Valakut Predator1Valakut Predator$0.04
  10. Walking Atlas1Walking Atlas$1.63
  11. Zhao, the Moon Slayer1Zhao, the Moon Slayer$0.35

Planeswalkers 1$0.37

  1. Koth, Fire of Resistance1Koth, Fire of Resistance$0.37

Instants 6$2.17

  1. Downhill Charge1Downhill Charge$0.28
  2. Kazuul's Fury // Kazuul's Cliffs1Kazuul's Fury // Kazuul's Cliffs$0.73
  3. Lithobraking1Lithobraking$0.21
  4. Searing Blaze1Searing Blaze$0.62
  5. Seismic Strike1Seismic Strike$0.09
  6. Temur Battle Rage1Temur Battle Rage$0.24

Sorceries 14$7.95

  1. Blasphemous Act1Blasphemous Act$0.75
  2. Call the Mountain Chocobo1Call the Mountain Chocobo$0.18
  3. Choco-Comet1Choco-Comet$0.22
  4. Cleansing Wildfire1Cleansing Wildfire$0.79
  5. Embrace the Unknown1Embrace the Unknown$1.06
  6. Geomancer's Gambit1Geomancer's Gambit$0.23
  7. Hew the Entwood1Hew the Entwood$0.37

Sorceries continued

  1. Jaws of Stone1Jaws of Stone$0.08
  2. Magmatic Insight1Magmatic Insight$0.12
  3. Nahiri's Lithoforming1Nahiri's Lithoforming$0.50
  4. Sundering Eruption // Volcanic Fissure1Sundering Eruption // Volcanic Fissure$1.33
  5. Vandalblast1Vandalblast$1.72
  6. Waltz of Rage1Waltz of Rage$0.31
  7. Zenith Festival1Zenith Festival$0.29

Artifacts 9$5.08

  1. Adventuring Gear1Adventuring Gear$0.25
  2. Endless Atlas1Endless Atlas$0.53
  3. Expedition Map1Expedition Map$1.40
  4. Ghirapur Orrery1Ghirapur Orrery$0.37
  5. Seer's Sundial1Seer's Sundial$0.15
  6. Staff of the Flame Magus1Staff of the Flame Magus$0.13
  7. The Regalia1The Regalia$1.59
  8. Weather Maker1Weather Maker$0.42
  9. World Map1World Map$0.24

Enchantments 7$2.44

  1. Claws of Valakut1Claws of Valakut$0.20
  2. Count on Luck1Count on Luck$0.34
  3. Granite Grip1Granite Grip$0.12
  4. Retreat to Valakut1Retreat to Valakut$0.15
  5. Tectonic Reformation1Tectonic Reformation$0.41
  6. Wild Wasteland1Wild Wasteland$1.10
  7. Zektar Shrine Expedition1Zektar Shrine Expedition$0.12

Battles 1$0.39

  1. Invasion of Kaldheim // Pyre of the World Tree1Invasion of Kaldheim // Pyre of the World Tree$0.39

Lands 38 / 38$15.11

  1. Adventurer's Inn1Adventurer's Inn$0.21
  2. Arid Archway1Arid Archway$1.40
  3. Buried Ruin1Buried Ruin$0.36
  4. Cabaretti Courtyard1Cabaretti Courtyard$0.35
  5. Conduit Pylons1Conduit Pylons$0.29
  6. Demolition Field1Demolition Field$0.23
  7. Dormant Volcano1Dormant Volcano$0.61
  8. Dwarven Mine1Dwarven Mine$0.36
  9. Echoing Deeps1Echoing Deeps$0.51
  10. Escape Tunnel1Escape Tunnel$0.20
  11. Evolving Wilds1Evolving Wilds$0.09

Lands continued

  1. Fabled Passage1Fabled Passage$0.77
  2. Forgotten Cave1Forgotten Cave$0.13
  3. Ghost Quarter1Ghost Quarter$0.44
  4. Guildless Commons1Guildless Commons$1.23
  5. Looming Spires1Looming Spires$0.16
  6. Maestros Theater1Maestros Theater$0.31
  7. Mountain×55Mountain$0.40
  8. Myriad Landscape1Myriad Landscape$0.26
  9. Pit of Offerings1Pit of Offerings$0.36
  10. Riveteers Overlook1Riveteers Overlook$0.28
  11. Rogue's Passage1Rogue's Passage$0.34

Lands continued

  1. Smoldering Spires1Smoldering Spires$0.17
  2. Snow-Covered Mountain×44Snow-Covered Mountain$2.00
  3. Spinerock Knoll1Spinerock Knoll$0.47
  4. Temple of the False God1Temple of the False God$0.19
  5. Terrain Generator1Terrain Generator$1.38
  6. Terramorphic Expanse1Terramorphic Expanse$0.10
  7. Thespian's Stage1Thespian's Stage$0.40
  8. Vibrant Cityscape1Vibrant Cityscape$0.29
  9. War Room1War Room$0.82

About this Zell Dincht deck

A complete 100-card Commander deck: Zell Dincht, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $42.77 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Zell Dincht decks actually play. Of the cards that fit the budget, the most played are Tunneling Geopede, Koth, Fire of Resistance and Moraug, Fury of Akoum. The picks most particular to this commander are Retreat to Valakut, Spitfire Lagac and Akoum Hellkite, which turn up here far more often than in other Mono-Red decks.

Its average mana value is 3.10. It runs no Game Changers.

The most expensive cards are Moraug, Fury of Akoum ($1.80), Vandalblast ($1.72) and Walking Atlas ($1.63); 46 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $30.80, and with no limit $446.05; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.10
Game Changers0
Combos0
Deck match73%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 7 cards
  3. Mana value 2: 17 cards
  4. Mana value 3: 19 cards
  5. Mana value 4: 10 cards
  6. Mana value 5: 3 cards
  7. Mana value 6: 5 cards
  8. Mana value 7+: 1 card

The curve and the average cover Zell Dincht and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1017+7
Card advantage1213+1
Targeted disruption1216+4
Mass disruption66+0
Lands3840+2
Plan3023-7

These targets add up to 108 because a card can fill more than one role. 13 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Zell Dincht at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Zell Dincht decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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