Budget Bauble
Upgraded Decklist

Your upgraded Counterpunch.

100 / 100 cards · 10 new

Creatures 29$13.83

  1. Aquastrand Spider1Aquastrand Spider$0.11
  2. Chorus of the Conclave1Chorus of the Conclave$0.30
  3. Corpsejack Menace1Corpsejack MenaceNEW$0.28
  4. Cryptic Trilobite1Cryptic TrilobiteNEW$1.65
  5. Deadly Recluse1Deadly Recluse$0.11
  6. Fertilid1Fertilid$0.11
  7. Golgari Guildmage1Golgari Guildmage$0.11
  8. Hornet Queen1Hornet Queen$0.23
  9. Karador, Ghost Chieftain1Karador, Ghost Chieftain$0.34
  10. Mycoloth1MycolothNEW$0.58

Creatures continued

  1. Nantuko Husk1Nantuko Husk$0.21
  2. Nemata, Primeval Warden1Nemata, Primeval WardenNEW$0.34
  3. Penumbra Spider1Penumbra Spider$0.16
  4. Sakura-Tribe Elder1Sakura-Tribe Elder$0.31
  5. Scavenging Ooze1Scavenging Ooze$0.19
  6. Selesnya Evangel1Selesnya Evangel$0.13
  7. Selesnya Guildmage1Selesnya Guildmage$0.04
  8. Shriekmaw1Shriekmaw$0.27
  9. Sigil Captain1Sigil Captain$0.22
  10. Slimefoot, the Stowaway1Slimefoot, the StowawayNEW$0.28

Creatures continued

  1. Spawnwrithe1Spawnwrithe$0.32
  2. Spike Feeder1Spike Feeder$1.42
  3. Symbiotic Wurm1Symbiotic Wurm$2.27
  4. Teneb, the Harvester1Teneb, the Harvester$0.60
  5. Utopia Mycon1Utopia MyconNEW$1.05
  6. Vampire Nighthawk1Vampire Nighthawk$0.16
  7. Vish Kal, Blood Arbiter1Vish Kal, Blood Arbiter$0.63
  8. Yavimaya Elder1Yavimaya Elder$0.14
  9. Zulaport Cutthroat1Zulaport CutthroatNEW$1.27

Instants 5$0.73

  1. Afterlife1Afterlife$0.07
  2. Doom Blade1Doom Blade$0.15
  3. Footbottom Feast1Footbottom Feast$0.16
  4. Mortify1Mortify$0.20
  5. Tribute to the Wild1Tribute to the Wild$0.15

Sorceries 9$12.71

  1. Alliance of Arms1Alliance of Arms$10.88
  2. Bestial Menace1Bestial Menace$0.10
  3. Cultivate1Cultivate$0.39
  4. Death Mutation1Death Mutation$0.21
  5. Harmonize1Harmonize$0.19
  6. Hex1Hex$0.28
  7. Hour of Reckoning1Hour of Reckoning$0.23
  8. Storm Herd1Storm Herd$0.29
  9. Syphon Flesh1Syphon Flesh$0.14

Artifacts 8$11.14

  1. Arcane Signet1Arcane SignetNEW$0.38
  2. Darksteel Ingot1Darksteel Ingot$0.16
  3. Golgari Signet1Golgari Signet$0.36
  4. Lightning Greaves1Lightning Greaves$3.81
  5. Orzhov Signet1Orzhov Signet$0.33
  6. Selesnya Signet1Selesnya Signet$0.24
  7. Skullclamp1Skullclamp$4.77
  8. Sol Ring1Sol Ring$1.09

Enchantments 12$42.03

  1. Attrition1Attrition$18.63
  2. Aura Shards1Aura Shards$19.23
  3. Awakening Zone1Awakening Zone$0.35
  4. Fists of Ironwood1Fists of Ironwood$0.15
  5. Hardened Scales1Hardened ScalesNEW$1.84
  6. Moldervine Reclamation1Moldervine ReclamationNEW$0.32
  7. Necrogenesis1Necrogenesis$0.26
  8. Oblivion Ring1Oblivion Ring$0.17
  9. Soul Snare1Soul Snare$0.12
  10. Vow of Duty1Vow of Duty$0.11
  11. Vow of Malice1Vow of Malice$0.62
  12. Vow of Wildness1Vow of Wildness$0.23

Lands 36$4.52

  1. Barren Moor1Barren Moor$0.16
  2. Command Tower1Command Tower$0.21
  3. Evolving Wilds1Evolving Wilds$0.09
  4. Forest×88Forest$0.72
  5. Golgari Rot Farm1Golgari Rot Farm$0.27
  6. Orzhov Basilica1Orzhov Basilica$0.21
  7. Plains×77Plains$0.35
  8. Rupture Spire1Rupture Spire$0.09

Lands continued

  1. Secluded Steppe1Secluded Steppe$0.11
  2. Selesnya Sanctuary1Selesnya Sanctuary$0.19
  3. Swamp×88Swamp$0.80
  4. Temple of the False God1Temple of the False God$0.19
  5. Tranquil Thicket1Tranquil Thicket$0.11
  6. Vivid Grove1Vivid Grove$0.28
  7. Vivid Marsh1Vivid Marsh$0.39
  8. Vivid Meadow1Vivid Meadow$0.35
Upgrade Guide

Swap these cards.

10 swaps · All suggested swaps

Spells 10

$7.99
Spells to add, each with the card it replaces
#AddPriceTake outYour call
1
Slimefoot, the Stowaway
Slimefoot, the Stowaway Theme/Synergy synergy
$0.28
Forest
Forest Lands
2
Corpsejack Menace
Corpsejack Menace Theme/Synergy synergy
$0.28
Forest
Forest Lands
3
Utopia Mycon
Utopia Mycon Ramp synergy fills a gap
$1.05
Plains
Plains Lands
4
Mycoloth
Mycoloth Theme/Synergy synergy
$0.58
Squallmonger
Squallmonger Board Wipes
5
Arcane Signet
Arcane Signet Ramp synergy staple fills a gap
$0.38
Nemesis Trap
Nemesis Trap Tgt Removal
6
Hardened Scales
Hardened Scales Theme/Synergy synergy staple
$1.84
Monk Realist
Monk Realist Tgt Removal
7
Zulaport Cutthroat
Zulaport Cutthroat Theme/Synergy synergy staple
$1.27
Dark Hatchling
Dark Hatchling Tgt Removal
8
Moldervine Reclamation
Moldervine Reclamation Card Draw synergy staple fills a gap
$0.32
Celestial Force
Celestial Force Protection
9
Cryptic Trilobite
Cryptic Trilobite Ramp synergy fills a gap
$1.65
Acorn Catapult
Acorn Catapult Tgt Removal
10
Nemata, Primeval Warden
Nemata, Primeval Warden Card Draw synergy fills a gap
$0.34
Cobra Trap
Cobra Trap Theme/Synergy

To change a swap, select another addition or keep the proposed cut, then update suggestions. Open each card to read its abilities.

Lands. 39 lands as sold, 36 after these swaps; typical builds run 36. Change the number of basics in the deck workspace.

Compare deck statistics

What the upgrade changes.

The deck as sold compared with the upgraded deck
StatisticAs soldUpgraded
Singles value$85.50$85.53
Average mana value3.793.47
Game Changers11
Combos03
Deck match20%40%

Mana curve

  1. Mana value 0: 0 as sold, 1 upgraded
  2. Mana value 1: 4 as sold, 6 upgraded
  3. Mana value 2: 16 as sold, 17 upgraded
  4. Mana value 3: 18 as sold, 19 upgraded
  5. Mana value 4: 5 as sold, 5 upgraded
  6. Mana value 5: 4 as sold, 6 upgraded
  7. Mana value 6: 5 as sold, 2 upgraded
  8. Mana value 7+: 9 as sold, 8 upgraded

Each pair of bars is the deck as sold (gray) and the upgraded deck (blue). The curve and the average cover Ghave, Guru of Spores and every nonland card. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that the 100 cards hold every piece of. Deck match says how much of what this commander’s decks usually play the list captures.

Roles

Cards per role: as sold, typical for this commander, and upgraded
RoleAs soldTypicalUpgraded
Lands393636
Ramp91612
Card draw476
Targeted removal18714
Board wipes211
Counterspells000
Protection433
Tutors020

Typical is the median count across this commander’s decks. Each card counts toward its main role only. A swap never takes a role below 80% of its typical count unless the new card fills the same role.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

Download .txt

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