Your upgraded Limit Break (FINAL FANTASY VII).
Creatures 25$18.16
Creatures continued
Creatures continued
Instants 8$6.95
Sorceries 8$5.89
Artifacts 21$22.85
Artifacts continued
Lands 37$7.82
Lands continued
Lands continued
Compare deck statistics
What the upgrade changes.
| Statistic | As sold | Upgraded |
|---|---|---|
| Singles value | $58.51 | $63.13 |
| Average mana value | 3.08 | 2.76 |
| Game Changers | 0 | 0 |
| Combos | 0 | 0 |
| Deck match | 88% | 88% |
Mana curve
- Mana value 0: 0 as sold, 0 upgraded
- Mana value 1: 7 as sold, 8 upgraded
- Mana value 2: 18 as sold, 23 upgraded
- Mana value 3: 19 as sold, 19 upgraded
- Mana value 4: 9 as sold, 7 upgraded
- Mana value 5: 4 as sold, 3 upgraded
- Mana value 6: 5 as sold, 2 upgraded
- Mana value 7+: 1 as sold, 1 upgraded
Each pair of bars is the deck as sold (gray) and the upgraded deck (blue). The curve and the average cover Cloud, Ex-SOLDIER and every nonland card. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that the 100 cards hold every piece of. Deck match says how much of what this commander’s decks usually play the list captures.
Roles
| Role | As sold | Typical | Upgraded |
|---|---|---|---|
| Lands | 37 | 37 | 37 |
| Ramp | 11 | 13 | 13 |
| Card draw | 10 | 7 | 5 |
| Targeted removal | 6 | 5 | 6 |
| Board wipes | 2 | 2 | 2 |
| Counterspells | 0 | 0 | 0 |
| Protection | 10 | 11 | 11 |
| Tutors | 0 | 3 | 3 |
Typical is the median count across this commander’s decks. Each card counts toward its main role only. A swap never takes a role below 80% of its typical count unless the new card fills the same role.




























































































