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Anzrag, the Quake-Mole - Decklist

Creatures 24 / 24$11.62

  1. Anara, Wolvid Familiar1Anara, Wolvid Familiar$0.81
  2. Ashroot Animist1Ashroot Animist$0.22
  3. Bugenhagen, Wise Elder1Bugenhagen, Wise Elder$0.35
  4. Cactusfolk Sureshot1Cactusfolk Sureshot$0.32
  5. Combat Celebrant1Combat Celebrant$1.34
  6. Elder Gargaroth1Elder Gargaroth$0.43
  7. Elvish Mystic1Elvish Mystic$0.38
  8. Etali, Primal Storm1Etali, Primal Storm$0.46
  9. General Marhault Elsdragon1General Marhault Elsdragon$0.34
  10. Ghalta, Primal Hunger1Ghalta, Primal Hunger$0.93
  11. Goblin Anarchomancer1Goblin Anarchomancer$0.37
  12. Goreclaw, Terror of Qal Sisma1Goreclaw, Terror of Qal Sisma$0.96

Creatures continued

  1. Grand Warlord Radha1Grand Warlord Radha$0.82
  2. Hajar, Loyal Bodyguard1Hajar, Loyal Bodyguard$0.73
  3. Halana and Alena, Partners1Halana and Alena, Partners$0.33
  4. Llanowar Elves1Llanowar Elves$0.24
  5. Radha, Heir to Keld1Radha, Heir to Keld$0.19
  6. Ruby, Daring Tracker1Ruby, Daring Tracker$0.25
  7. Savage Ventmaw1Savage Ventmaw$0.34
  8. Spearbreaker Behemoth1Spearbreaker Behemoth$0.64
  9. Spore Frog1Spore Frog$0.35
  10. Tectonic Giant1Tectonic Giant$0.17
  11. Zhur-Taa Druid1Zhur-Taa Druid$0.19
  12. Zilortha, Strength Incarnate1Zilortha, Strength Incarnate$0.46

Instants 12 / 12$4.64

  1. Fog1Fog$0.23
  2. Gaea's Gift1Gaea's Gift$0.78
  3. Horrid Vigor1Horrid Vigor$0.33
  4. Hunter's Insight1Hunter's Insight$0.31
  5. Mortal's Resolve1Mortal's Resolve$0.19
  6. Provoke1Provoke$0.19
  7. Temur Battle Rage1Temur Battle Rage$0.24
  8. Terrifying Presence1Terrifying Presence$0.26
  9. Tyvar's Stand1Tyvar's Stand$1.29
  10. Winds of Qal Sisma1Winds of Qal Sisma$0.25
  11. Withstand Death1Withstand Death$0.28
  12. You Look Upon the Tarrasque1You Look Upon the Tarrasque$0.29

Sorceries 10 / 10$3.06

  1. Anzrag's Rampage1Anzrag's Rampage$0.25
  2. Armed // Dangerous1Armed // Dangerous$0.21
  3. Compelled Duel1Compelled Duel$0.28
  4. Emergent Growth1Emergent Growth$0.11
  5. Enlarge1Enlarge$0.12
  6. Irresistible Prey1Irresistible Prey$0.14
  7. King Harald's Revenge1King Harald's Revenge$0.26
  8. Last Night Together1Last Night Together$1.15
  9. Revenge of the Hunted1Revenge of the Hunted$0.31
  10. Roar of Challenge1Roar of Challenge$0.23

Artifacts 9 / 9$5.93

  1. Arcane Signet1Arcane Signet$0.38
  2. Doors of Durin1Doors of Durin$0.40
  3. Grappling Hook1Grappling Hook$0.77
  4. Gruul Signet1Gruul Signet$0.37
  5. Magitek Scythe1Magitek Scythe$0.23
  6. Rope1Rope$0.13
  7. Sol Ring1Sol Ring$1.09
  8. The Masamune1The Masamune$1.03
  9. Two-Handed Axe // Sweeping Cleave1Two-Handed Axe // Sweeping Cleave$1.53

Enchantments 7 / 7$4.85

  1. Garruk's Uprising1Garruk's Uprising$0.39
  2. Indomitable Might1Indomitable Might$0.84
  3. Invasion Plans1Invasion Plans$1.41
  4. Lure1Lure$0.14
  5. Predatory Impetus1Predatory Impetus$0.13
  6. Rising of the Day1Rising of the Day$0.46
  7. Unnatural Growth1Unnatural Growth$1.48

Lands 37 / 37$13.00

  1. Bonders' Enclave1Bonders' Enclave$0.21
  2. Cinder Glade1Cinder Glade$0.27
  3. Command Tower1Command Tower$0.21
  4. Copperline Gorge1Copperline Gorge$0.70
  5. Evolving Wilds1Evolving Wilds$0.09
  6. Exotic Orchard1Exotic Orchard$0.20
  7. Fabled Passage1Fabled Passage$0.77
  8. Fire-Lit Thicket1Fire-Lit Thicket$0.86
  9. Forest×33Forest$0.27
  10. Game Trail1Game Trail$0.26
  11. Gruul Guildgate1Gruul Guildgate$0.11

Lands continued

  1. Gruul Turf1Gruul Turf$0.25
  2. Karplusan Forest1Karplusan Forest$0.40
  3. Kessig Wolf Run1Kessig Wolf Run$0.32
  4. Mossfire Valley1Mossfire Valley$0.19
  5. Mosswort Bridge1Mosswort Bridge$0.22
  6. Mountain×22Mountain$0.16
  7. Myriad Landscape1Myriad Landscape$0.26
  8. Restless Ridgeline1Restless Ridgeline$0.41
  9. Rockfall Vale1Rockfall Vale$0.71
  10. Rogue's Passage1Rogue's Passage$0.34
  11. Rootbound Crag1Rootbound Crag$0.22

Lands continued

  1. Rugged Highlands1Rugged Highlands$0.10
  2. Sheltered Thicket1Sheltered Thicket$0.17
  3. Skarrg, the Rage Pits1Skarrg, the Rage Pits$1.13
  4. Snow-Covered Forest×22Snow-Covered Forest$1.98
  5. Snow-Covered Mountain×22Snow-Covered Mountain$1.00
  6. Spinerock Knoll1Spinerock Knoll$0.47
  7. Temple of Abandon1Temple of Abandon$0.16
  8. Temple of the False God1Temple of the False God$0.19
  9. Terramorphic Expanse1Terramorphic Expanse$0.10
  10. Wooded Ridgeline1Wooded Ridgeline$0.27
Deck statistics and card selection
Average mana value3.35
Game Changers0
Combos2
Deck match66%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 9 cards
  3. Mana value 2: 16 cards
  4. Mana value 3: 10 cards
  5. Mana value 4: 13 cards
  6. Mana value 5: 9 cards
  7. Mana value 6: 4 cards
  8. Mana value 7+: 2 cards

The curve and the average cover Anzrag, the Quake-Mole and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $23.32 for 100 of 100 cards; the commander costs more than this cap; 22% deck match
  2. Up to $0.50 per card: $31.45 for 100 of 100 cards; the commander costs more than this cap; 45% deck match
  3. Up to $0.75 per card: $34.50 for 100 of 100 cards; the commander costs more than this cap; 48% deck match
  4. Up to $1 per card: $40.95 for 100 of 100 cards; the commander costs more than this cap; 54% deck match
  5. Up to $1.50 per card: $47.40 for 100 of 100 cards; the commander costs more than this cap; 59% deck match
  6. Up to $2 per card: $58.04 for 100 of 100 cards; the commander costs more than this cap; 68% deck match
  7. Up to $3 per card: $71.22 for 100 of 100 cards; the commander costs more than this cap; 70% deck match
  8. Up to $5 per card: $96.61 for 100 of 100 cards; the commander costs more than this cap; 73% deck match
  9. Up to $7.50 per card: $132.24 for 100 of 100 cards; 76% deck match
  10. Up to $10 per card: $156.33 for 100 of 100 cards; 76% deck match
  11. Up to $15 per card: $210.13 for 100 of 100 cards; 79% deck match
  12. Up to $20 per card: $232.79 for 100 of 100 cards; 79% deck match
  13. Up to $30 per card: $303.98 for 100 of 100 cards; 80% deck match
  14. Up to $50 per card: $303.98 for 100 of 100 cards; 80% deck match
  15. Up to $100 per card: $353.91 for 100 of 100 cards; 80% deck match
  16. No per-card cap: $353.91 for 100 of 100 cards; 80% deck match

Each bar is the complete Command Zone template deck for Anzrag, the Quake-Mole at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Anzrag, the Quake-Mole decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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