Budget Bauble
Garland, Royal Kidnapper - Decklist

Creatures 31$15.54

  1. Azula, Cunning Usurper1Azula, Cunning Usurper$0.34
  2. Black Cat, Cunning Thief1Black Cat, Cunning Thief$0.76
  3. Bringer of the Last Gift1Bringer of the Last Gift$0.69
  4. Chameleon, Master of Disguise1Chameleon, Master of Disguise$0.37
  5. Custodi Lich1Custodi Lich$0.37
  6. Emperor of Bones1Emperor of Bones$1.68
  7. Gix, Yawgmoth Praetor1Gix, Yawgmoth Praetor$0.68
  8. Gonti, Lord of Luxury1Gonti, Lord of Luxury$0.25
  9. Gonti, Night Minister1Gonti, Night Minister$0.79
  10. H.E.R.B.I.E. Scout Unit1H.E.R.B.I.E. Scout Unit$0.24
  11. H.E.R.B.I.E., Lovable Robot1H.E.R.B.I.E., Lovable Robot$0.36

Creatures continued

  1. Hostage Taker1Hostage Taker$0.20
  2. Jon Irenicus, Shattered One1Jon Irenicus, Shattered One$0.24
  3. Kain, Traitorous Dragoon1Kain, Traitorous Dragoon$0.29
  4. Nephalia Smuggler1Nephalia Smuggler$0.07
  5. Oft-Nabbed Goat1Oft-Nabbed Goat$0.26
  6. Renegade Silent1Renegade Silent$0.68
  7. Sepulchral Primordial1Sepulchral Primordial$0.23
  8. Shark Shredder, Killer Clone1Shark Shredder, Killer Clone$0.35
  9. Silent Hallcreeper1Silent Hallcreeper$1.16
  10. Sly Instigator1Sly Instigator$0.36
  11. Solemn Simulacrum1Solemn Simulacrum$0.26

Creatures continued

  1. Taskmaster, Mercenary Mimic1Taskmaster, Mercenary Mimic$0.42
  2. The Master, Formed Anew1The Master, Formed Anew$0.26
  3. The Master, Mesmerist1The Master, Mesmerist$0.33
  4. The Unagi of Kyoshi Island1The Unagi of Kyoshi Island$1.00
  5. Thief of Sanity1Thief of Sanity$0.39
  6. Thieving Amalgam1Thieving Amalgam$0.89
  7. Thieving Skydiver1Thieving Skydiver$0.24
  8. Volatile Stormdrake1Volatile Stormdrake$0.94
  9. Zenos yae Galvus // Shinryu, Transcendent Rival1Zenos yae Galvus // Shinryu, Transcendent Rival$0.44

Instants 7$4.60

  1. Aetherize1Aetherize$0.28
  2. Domineering Will1Domineering Will$0.74
  3. Ghostly Flicker1Ghostly Flicker$1.18
  4. Reins of Power1Reins of Power$1.77
  5. Siphon Insight1Siphon Insight$0.20
  6. Spinal Embrace1Spinal Embrace$0.14
  7. Treacherous Urge1Treacherous Urge$0.29

Sorceries 10$3.85

  1. Aberrant Return1Aberrant Return$0.23
  2. Blatant Thievery1Blatant Thievery$1.30
  3. Blue Sun's Twilight1Blue Sun's Twilight$0.55
  4. Come Back Wrong1Come Back Wrong$0.38
  5. Dream Harvest1Dream Harvest$0.33
  6. Endless Obedience1Endless Obedience$0.13
  7. Extract from Darkness1Extract from Darkness$0.17
  8. Feast of Succession1Feast of Succession$0.20
  9. Subjugate the Hobbits1Subjugate the Hobbits$0.31
  10. Tempted by the Oriq1Tempted by the Oriq$0.25

Artifacts 4$1.39

  1. Altar of Bhaal // Bone Offering1Altar of Bhaal // Bone Offering$0.33
  2. Assault Suit1Assault Suit$0.23
  3. Coveted Jewel1Coveted Jewel$0.24
  4. Fellwar Stone1Fellwar Stone$0.59

Enchantments 9$7.28

  1. Changing Loyalty1Changing Loyalty$1.26
  2. Coercive Impetus1Coercive Impetus$0.32
  3. Control Magic1Control Magic$0.57
  4. Fealty to the Realm1Fealty to the Realm$0.32
  5. Kang Dynasty1Kang Dynasty$0.32
  6. Kaya's Ghostform1Kaya's Ghostform$1.89
  7. Minion's Return1Minion's Return$0.36
  8. Necrogen Communion1Necrogen Communion$0.34
  9. Propaganda1Propaganda$1.90

Lands 38 / 38$19.31

  1. Arcane Lighthouse1Arcane Lighthouse$1.70
  2. Bojuka Bog1Bojuka Bog$1.18
  3. Choked Estuary1Choked Estuary$0.27
  4. Command Tower1Command Tower$0.21
  5. Contaminated Aquifer1Contaminated Aquifer$0.30
  6. Creeping Tar Pit1Creeping Tar Pit$0.35
  7. Darkslick Shores1Darkslick Shores$1.70
  8. Darkwater Catacombs1Darkwater Catacombs$0.28
  9. Dimir Aqueduct1Dimir Aqueduct$0.25
  10. Dismal Backwater1Dismal Backwater$0.13
  11. Drowned Catacomb1Drowned Catacomb$0.42

Lands continued

  1. Evolving Wilds1Evolving Wilds$0.09
  2. Exotic Orchard1Exotic Orchard$0.20
  3. Fabled Passage1Fabled Passage$0.77
  4. Fetid Pools1Fetid Pools$0.27
  5. Island×33Island$0.21
  6. Myriad Landscape1Myriad Landscape$0.26
  7. Mystic Sanctuary1Mystic Sanctuary$1.14
  8. Path of Ancestry1Path of Ancestry$0.17
  9. River of Tears1River of Tears$0.32
  10. Rogue's Passage1Rogue's Passage$0.34
  11. Shipwreck Marsh1Shipwreck Marsh$1.42

Lands continued

  1. Snow-Covered Island×22Snow-Covered Island$2.12
  2. Snow-Covered Swamp×22Snow-Covered Swamp$1.18
  3. Sunken Hollow1Sunken Hollow$0.28
  4. Sunken Ruins1Sunken Ruins$0.50
  5. Swamp×22Swamp$0.20
  6. Tainted Isle1Tainted Isle$1.76
  7. Temple of Deceit1Temple of Deceit$0.19
  8. Temple of the False God1Temple of the False God$0.19
  9. Terramorphic Expanse1Terramorphic Expanse$0.10
  10. Throne of the High City1Throne of the High City$0.28
  11. Underground River1Underground River$0.53

About this Garland, Royal Kidnapper deck

A complete 100-card Commander deck: Garland, Royal Kidnapper, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $60.98 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Garland, Royal Kidnapper decks actually play. Of the cards that fit the budget, the most played are Come Back Wrong, Hostage Taker and Ghostly Flicker. The picks most particular to this commander are Fealty to the Realm, Treacherous Urge and Minion's Return, which turn up here far more often than in other Dimir decks.

Its average mana value is 3.95. It runs no Game Changers and holds every piece of 1 known combo.

The most expensive cards are Propaganda ($1.90), Kaya's Ghostform ($1.89) and Reins of Power ($1.77); 41 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $43.23, and with no limit $490.98; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.95
Game Changers0
Combos1
Deck match54%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 2 cards
  3. Mana value 2: 13 cards
  4. Mana value 3: 8 cards
  5. Mana value 4: 20 cards
  6. Mana value 5: 8 cards
  7. Mana value 6: 5 cards
  8. Mana value 7+: 6 cards

The curve and the average cover Garland, Royal Kidnapper and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1213+1
Targeted disruption1213+1
Mass disruption66+0
Lands3838+0
Plan3025-5

These targets add up to 108 because a card can fill more than one role. 6 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $26.05 for 100 of 100 cards; the commander costs more than this cap; 23% deck match
  2. Up to $0.50 per card: $34.83 for 100 of 100 cards; the commander costs more than this cap; 42% deck match
  3. Up to $0.75 per card: $40.34 for 100 of 100 cards; the commander costs more than this cap; 46% deck match
  4. Up to $1 per card: $43.23 for 100 of 100 cards; the commander costs more than this cap; 47% deck match
  5. Up to $1.50 per card: $51.61 for 100 of 100 cards; the commander costs more than this cap; 51% deck match
  6. Up to $2 per card: $62.77 for 100 of 100 cards; the commander costs more than this cap; 54% deck match
  7. Up to $3 per card: $76.69 for 100 of 100 cards; the commander costs more than this cap; 58% deck match
  8. Up to $5 per card: $119.89 for 100 of 100 cards; the commander costs more than this cap; 68% deck match
  9. Up to $7.50 per card: $151.36 for 100 of 100 cards; the commander costs more than this cap; 75% deck match
  10. Up to $10 per card: $173.59 for 100 of 100 cards; 74% deck match
  11. Up to $15 per card: $220.44 for 100 of 100 cards; 75% deck match
  12. Up to $20 per card: $228.14 for 100 of 100 cards; 75% deck match
  13. Up to $30 per card: $326.37 for 100 of 100 cards; 75% deck match
  14. Up to $50 per card: $370.47 for 100 of 100 cards; 74% deck match
  15. Up to $100 per card: $490.98 for 100 of 100 cards; 74% deck match
  16. No per-card cap: $490.98 for 100 of 100 cards; 74% deck match

Each bar is the complete Command Zone template deck for Garland, Royal Kidnapper at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Garland, Royal Kidnapper decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

Download .txt

Submit feedback

Your message goes to the Budget Bauble team with this page’s address and your browser type. Privacy