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Halfdane - Decklist

Creatures 24 / 24$4.09

  1. Air Elemental1Air Elemental$0.02
  2. Apprentice Wizard1Apprentice Wizard$0.19
  3. Black Knight1Black Knight$0.24
  4. Body Double1Body Double$0.15
  5. Burnished Hart1Burnished Hart$0.11
  6. Colossus of Sardia1Colossus of Sardia$0.24
  7. Consuming Aberration1Consuming Aberration$0.22
  8. Devouring Sugarmaw // Have for Dinner1Devouring Sugarmaw // Have for Dinner$0.23
  9. Duplicant1Duplicant$0.25
  10. Graveshifter1Graveshifter$0.18
  11. Identity Thief1Identity Thief$0.18
  12. Mahamoti Djinn1Mahamoti Djinn$0.10

Creatures continued

  1. Mercurial Pretender1Mercurial Pretender$0.18
  2. Orzhov Advokist1Orzhov Advokist$0.15
  3. Prodigal Sorcerer1Prodigal Sorcerer$0.11
  4. Relic Golem1Relic Golem$0.22
  5. Sengir Vampire1Sengir Vampire$0.07
  6. Serendib Efreet1Serendib Efreet$0.17
  7. Serra Angel1Serra Angel$0.07
  8. Shapeshifter1Shapeshifter$0.21
  9. Sun Titan1Sun Titan$0.22
  10. The Ever-Changing 'Dane1The Ever-Changing 'Dane$0.25
  11. White Knight1White Knight$0.19
  12. Yargle, Glutton of Urborg1Yargle, Glutton of Urborg$0.14

Instants 11 / 11$1.40

  1. Boomerang1Boomerang$0.13
  2. Crib Swap1Crib Swap$0.17
  3. Death Ward1Death Ward$0.10
  4. Despark1Despark$0.20
  5. Disenchant1Disenchant$0.09
  6. Divine Offering1Divine Offering$0.10
  7. Fact or Fiction1Fact or Fiction$0.19
  8. Momentary Blink1Momentary Blink$0.12
  9. Remove Soul1Remove Soul$0.09
  10. Terror1Terror$0.11
  11. Vanish into Memory1Vanish into Memory$0.10

Sorceries 6 / 7$1.29

  1. Dismantling Wave1Dismantling Wave$0.25
  2. Night's Whisper1Night's Whisper$0.23
  3. Phyrexian Rebirth1Phyrexian Rebirth$0.24
  4. Raise Dead1Raise Dead$0.08
  5. Secret Rendezvous1Secret Rendezvous$0.25
  6. Sign in Blood1Sign in Blood$0.24

Artifacts 5 / 12$1.17

  1. Azorius Signet1Azorius Signet$0.20
  2. Birthing Boughs1Birthing Boughs$0.25
  3. Charcoal Diamond1Charcoal Diamond$0.25
  4. Marble Diamond1Marble Diamond$0.23
  5. Sky Diamond1Sky Diamond$0.24

Enchantments 7 / 7$0.91

  1. Blessing1Blessing$0.17
  2. Fear1Fear$0.04
  3. Flight1Flight$0.05
  4. Infinite Reflection1Infinite Reflection$0.24
  5. Invisibility1Invisibility$0.09
  6. Psychic Impetus1Psychic Impetus$0.14
  7. Steal Artifact1Steal Artifact$0.18

Lands 38 / 38$5.09

  1. Ash Barrens1Ash Barrens$0.15
  2. Azorius Chancery1Azorius Chancery$0.16
  3. Azorius Guildgate1Azorius Guildgate$0.08
  4. Command Tower1Command Tower$0.21
  5. Contaminated Landscape1Contaminated Landscape$0.19
  6. Dimir Aqueduct1Dimir Aqueduct$0.25
  7. Dimir Guildgate1Dimir Guildgate$0.13
  8. Dromar's Cavern1Dromar's Cavern$0.18
  9. Evolving Wilds1Evolving Wilds$0.09

Lands continued

  1. Exotic Orchard1Exotic Orchard$0.20
  2. Glacial Fortress1Glacial Fortress$0.19
  3. Irrigated Farmland1Irrigated Farmland$0.16
  4. Island×55Island$0.35
  5. Isolated Chapel1Isolated Chapel$0.20
  6. Orzhov Basilica1Orzhov Basilica$0.21
  7. Path of Ancestry1Path of Ancestry$0.17
  8. Plains×55Plains$0.25
  9. Port Town1Port Town$0.20

Lands continued

  1. Prairie Stream1Prairie Stream$0.19
  2. Skycloud Expanse1Skycloud Expanse$0.19
  3. Swamp×55Swamp$0.50
  4. Temple of Deceit1Temple of Deceit$0.19
  5. Temple of Enlightenment1Temple of Enlightenment$0.13
  6. Temple of Silence1Temple of Silence$0.23
  7. Temple of the False God1Temple of the False God$0.19
  8. Terramorphic Expanse1Terramorphic Expanse$0.10
Deck statistics and card selection
Average mana value3.39
Game Changers0
Combos0
Deck match19%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 3 cards
  3. Mana value 2: 18 cards
  4. Mana value 3: 12 cards
  5. Mana value 4: 7 cards
  6. Mana value 5: 7 cards
  7. Mana value 6: 6 cards
  8. Mana value 7+: 1 card

The curve and the average cover Halfdane and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $51.51 for 100 of 100 cards; the commander costs more than this cap; 19% deck match
  2. Up to $0.50 per card: $60.67 for 100 of 100 cards; the commander costs more than this cap; 36% deck match
  3. Up to $0.75 per card: $66.75 for 100 of 100 cards; the commander costs more than this cap; 45% deck match
  4. Up to $1 per card: $67.86 for 100 of 100 cards; the commander costs more than this cap; 47% deck match
  5. Up to $1.50 per card: $76.37 for 100 of 100 cards; the commander costs more than this cap; 48% deck match
  6. Up to $2 per card: $85.53 for 100 of 100 cards; the commander costs more than this cap; 53% deck match
  7. Up to $3 per card: $104.23 for 100 of 100 cards; the commander costs more than this cap; 61% deck match
  8. Up to $5 per card: $139.47 for 100 of 100 cards; the commander costs more than this cap; 62% deck match
  9. Up to $7.50 per card: $151.30 for 100 of 100 cards; the commander costs more than this cap; 63% deck match
  10. Up to $10 per card: $185.40 for 100 of 100 cards; the commander costs more than this cap; 63% deck match
  11. Up to $15 per card: $243.00 for 100 of 100 cards; the commander costs more than this cap; 63% deck match
  12. Up to $20 per card: $329.53 for 100 of 100 cards; the commander costs more than this cap; 62% deck match
  13. Up to $30 per card: $358.20 for 100 of 100 cards; the commander costs more than this cap; 62% deck match
  14. Up to $50 per card: $378.54 for 100 of 100 cards; 62% deck match
  15. Up to $100 per card: $442.73 for 100 of 100 cards; 62% deck match
  16. No per-card cap: $2691.24 for 100 of 100 cards; 62% deck match

Each bar is the complete Command Zone template deck for Halfdane at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Halfdane decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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