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Heliod, God of the Sun - Decklist

Creatures 24 / 24$12.00

  1. Ajani's Chosen1Ajani's Chosen$0.29
  2. Archetype of Courage1Archetype of Courage$1.51
  3. Archon of Emeria1Archon of Emeria$1.05
  4. Archon of Sun's Grace1Archon of Sun's Grace$0.34
  5. Aven Mindcensor1Aven Mindcensor$0.42
  6. Claim Jumper1Claim Jumper$0.33
  7. Containment Priest1Containment Priest$0.29
  8. Daxos, Blessed by the Sun1Daxos, Blessed by the Sun$0.25
  9. Eidolon of Rhetoric1Eidolon of Rhetoric$0.48
  10. Evangel of Heliod1Evangel of Heliod$0.20
  11. Ghostly Dancers1Ghostly Dancers$0.37
  12. Glory1Glory$0.33

Creatures continued

  1. Heliod's Emissary1Heliod's Emissary$0.19
  2. Hushbringer1Hushbringer$0.45
  3. Hushwing Gryff1Hushwing Gryff$0.37
  4. Katilda, Dawnhart Martyr // Katilda's Rising Dawn1Katilda, Dawnhart Martyr // Katilda's Rising Dawn$0.89
  5. Leonin Arbiter1Leonin Arbiter$0.38
  6. Mangara, the Diplomat1Mangara, the Diplomat$0.34
  7. Mesa Enchantress1Mesa Enchantress$0.53
  8. Spirit of the Labyrinth1Spirit of the Labyrinth$0.33
  9. Sun Titan1Sun Titan$0.22
  10. Tocatli Honor Guard1Tocatli Honor Guard$0.29
  11. Weathered Wayfarer1Weathered Wayfarer$1.75
  12. World Queller1World Queller$0.40

Planeswalkers 1 / 1$0.31

  1. Elspeth, Sun's Champion1Elspeth, Sun's Champion$0.31

Instants 7 / 7$2.78

  1. Fated Retribution1Fated Retribution$0.27
  2. Glimpse the Sun God1Glimpse the Sun God$0.14
  3. Lapse of Certainty1Lapse of Certainty$1.43
  4. Razorgrass Ambush // Razorgrass Field1Razorgrass Ambush // Razorgrass Field$0.30
  5. Return to Dust1Return to Dust$0.12
  6. Riot Control1Riot Control$0.28
  7. White Sun's Zenith1White Sun's Zenith$0.24

Sorceries 5 / 5$2.59

  1. Ondu Inversion // Ondu Skyruins1Ondu Inversion // Ondu Skyruins$1.09
  2. Plea for Guidance1Plea for Guidance$0.65
  3. Sevinne's Reclamation1Sevinne's Reclamation$0.41
  4. Sunfall1Sunfall$0.19
  5. Vanquish the Horde1Vanquish the Horde$0.25

Artifacts 10 / 10$5.86

  1. Altar of the Pantheon1Altar of the Pantheon$0.26
  2. Endless Atlas1Endless Atlas$0.53
  3. Expedition Map1Expedition Map$1.40
  4. Gilded Lotus1Gilded Lotus$0.61
  5. Goblin Charbelcher1Goblin Charbelcher$0.31
  6. Mind's Eye1Mind's Eye$0.30
  7. Relic Vial1Relic Vial$0.26
  8. Smokestack1Smokestack$1.05
  9. Soul-Guide Lantern1Soul-Guide Lantern$0.20
  10. Spear of Heliod1Spear of Heliod$0.94

Enchantments 15 / 15$7.04

  1. Crackdown1Crackdown$1.06
  2. Darksteel Mutation1Darksteel Mutation$1.05
  3. Dictate of Heliod1Dictate of Heliod$0.31
  4. Divine Visitation1Divine Visitation$0.39
  5. Grasp of Fate1Grasp of Fate$0.26
  6. Heliod's Punishment1Heliod's Punishment$0.12
  7. Out of Time1Out of Time$0.31
  8. Planar Collapse1Planar Collapse$0.42

Enchantments continued

  1. Rest in Peace1Rest in Peace$0.76
  2. Rule of Law1Rule of Law$0.40
  3. Seal of Cleansing1Seal of Cleansing$0.17
  4. Sigil of the Empty Throne1Sigil of the Empty Throne$0.44
  5. Skybind1Skybind$0.37
  6. Stony Silence1Stony Silence$0.49
  7. The Restoration of Eiganjo // Architect of Restoration1The Restoration of Eiganjo // Architect of Restoration$0.49

Lands 37 / 37$15.16

  1. Arid Archway1Arid Archway$1.40
  2. Bonders' Enclave1Bonders' Enclave$0.21
  3. Buried Ruin1Buried Ruin$0.36
  4. Castle Ardenvale1Castle Ardenvale$0.26
  5. Demolition Field1Demolition Field$0.23
  6. Desert of the True1Desert of the True$0.23
  7. Deserted Temple1Deserted Temple$0.82
  8. Drifting Meadow1Drifting Meadow$0.14
  9. Evolving Wilds1Evolving Wilds$0.09
  10. Field of Ruin1Field of Ruin$0.26

Lands continued

  1. Geier Reach Sanitarium1Geier Reach Sanitarium$0.79
  2. Ghost Quarter1Ghost Quarter$0.44
  3. Guildless Commons1Guildless Commons$1.23
  4. Idyllic Grange1Idyllic Grange$0.37
  5. Ishgard, the Holy See // Faith & Grief1Ishgard, the Holy See // Faith & Grief$1.54
  6. Karoo1Karoo$0.30
  7. Mistveil Plains1Mistveil Plains$0.26
  8. Monumental Henge1Monumental Henge$0.56
  9. Myriad Landscape1Myriad Landscape$0.26
  10. New Benalia1New Benalia$0.25

Lands continued

  1. Plains×55Plains$0.25
  2. Rogue's Passage1Rogue's Passage$0.34
  3. Scavenger Grounds1Scavenger Grounds$0.21
  4. Secluded Steppe1Secluded Steppe$0.11
  5. Snow-Covered Plains×44Snow-Covered Plains$1.52
  6. Temple of the False God1Temple of the False God$0.19
  7. Terrain Generator1Terrain Generator$1.38
  8. Terramorphic Expanse1Terramorphic Expanse$0.10
  9. War Room1War Room$0.82
  10. Windbrisk Heights1Windbrisk Heights$0.24
Deck statistics and card selection
Average mana value3.51
Game Changers0
Combos0
Deck match60%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 4 cards
  3. Mana value 2: 14 cards
  4. Mana value 3: 20 cards
  5. Mana value 4: 8 cards
  6. Mana value 5: 10 cards
  7. Mana value 6: 4 cards
  8. Mana value 7+: 3 cards

The curve and the average cover Heliod, God of the Sun and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Heliod, God of the Sun at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Heliod, God of the Sun decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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