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Sanwell, Avenger Ace - Decklist

Creatures 26 / 26$12.74

  1. Aeronaut Admiral1Aeronaut Admiral$0.26
  2. Bronze Guardian1Bronze Guardian$0.27
  3. Chief of the Foundry1Chief of the Foundry$0.20
  4. Digsite Engineer1Digsite Engineer$0.74
  5. Foundry Inspector1Foundry Inspector$0.26
  6. Gearshift Ace1Gearshift Ace$0.30
  7. Giant Ox1Giant Ox$0.23
  8. Gold Myr1Gold Myr$0.64
  9. Hotshot Mechanic1Hotshot Mechanic$0.18

Creatures continued

  1. Interface Ace1Interface Ace$0.23
  2. Jhoira's Familiar1Jhoira's Familiar$1.46
  3. Kitsune Ace1Kitsune Ace$0.14
  4. Manakin1Manakin$0.32
  5. Metalwork Colossus1Metalwork Colossus$0.34
  6. Ornithopter of Paradise1Ornithopter of Paradise$0.35
  7. Palladium Myr1Palladium Myr$0.31
  8. Patchwork Automaton1Patchwork Automaton$0.18
  9. Platoon Dispenser1Platoon Dispenser$0.54

Creatures continued

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle1Prowl, Stoic Strategist // Prowl, Pursuit Vehicle$1.43
  2. Rebbec, Architect of Ascension1Rebbec, Architect of Ascension$0.29
  3. Scrap Trawler1Scrap Trawler$1.37
  4. Shimmer Myr1Shimmer Myr$0.24
  5. Solemn Simulacrum1Solemn Simulacrum$0.26
  6. Sram, Senior Edificer1Sram, Senior Edificer$1.65
  7. Steel Overseer1Steel Overseer$0.24
  8. Voyager Quickwelder1Voyager Quickwelder$0.31

Instants 6 / 6$1.80

  1. Armed and Armored1Armed and Armored$0.23
  2. Blacksmith's Skill1Blacksmith's Skill$0.33
  3. Dispatch1Dispatch$0.40
  4. Djeru's Resolve1Djeru's Resolve$0.21
  5. Light the Way1Light the Way$0.19
  6. Your Temple Is Under Attack1Your Temple Is Under Attack$0.44

Sorceries 4 / 4$2.71

  1. Brilliant Restoration1Brilliant Restoration$1.54
  2. From Father to Son1From Father to Son$0.28
  3. Organic Extinction1Organic Extinction$0.28
  4. Sram's Expertise1Sram's Expertise$0.61

Artifacts 25 / 25$11.22

  1. Aerial Surveyor1Aerial Surveyor$1.20
  2. Brotherhood Vertibird1Brotherhood Vertibird$0.29
  3. Colossal Plow1Colossal Plow$0.30
  4. Consulate Dreadnought1Consulate Dreadnought$0.29
  5. Cultivator's Caravan1Cultivator's Caravan$0.18
  6. Flywheel Racer1Flywheel Racer$0.21
  7. Imperial Recovery Unit1Imperial Recovery Unit$0.11
  8. Mechtitan Core1Mechtitan Core$0.29
  9. Mighty Servant of Leuk-o1Mighty Servant of Leuk-o$0.37

Artifacts continued

  1. Mobile Garrison1Mobile Garrison$0.27
  2. Mysterious Limousine1Mysterious Limousine$0.21
  3. Night Scythe1Night Scythe$0.59
  4. Parhelion II1Parhelion II$0.85
  5. Peacewalker Colossus1Peacewalker Colossus$0.35
  6. Reckoner Bankbuster1Reckoner Bankbuster$0.63
  7. Skysovereign, Consul Flagship1Skysovereign, Consul Flagship$0.50
  8. Smuggler's Copter1Smuggler's Copter$0.71
  9. Springleaf Drum1Springleaf Drum$0.25

Artifacts continued

  1. Surgehacker Mech1Surgehacker Mech$0.30
  2. The Prydwen, Steel Flagship1The Prydwen, Steel Flagship$0.33
  3. Thopter Shop1Thopter Shop$0.45
  4. Unidentified Hovership1Unidentified Hovership$0.25
  5. Unlicensed Hearse1Unlicensed Hearse$0.31
  6. Valor's Flagship1Valor's Flagship$0.59
  7. Weatherlight1Weatherlight$1.39

Enchantments 3 / 3$1.53

  1. Aerial Modification1Aerial Modification$0.08
  2. Born to Drive1Born to Drive$0.28
  3. Tempered Steel1Tempered Steel$1.17

Lands 35 / 35$13.46

  1. Ancient Den1Ancient Den$1.42
  2. Buried Ruin1Buried Ruin$0.36
  3. Castle Ardenvale1Castle Ardenvale$0.26
  4. Country Roads1Country Roads$0.27
  5. Darksteel Citadel1Darksteel Citadel$0.45
  6. Demolition Field1Demolition Field$0.23
  7. Evolving Wilds1Evolving Wilds$0.09
  8. Hall of Tagsin1Hall of Tagsin$0.33
  9. Holdout Settlement1Holdout Settlement$0.23
  10. Mech Hangar1Mech Hangar$0.38

Lands continued

  1. Mishra's Factory1Mishra's Factory$0.19
  2. Mistveil Plains1Mistveil Plains$0.26
  3. Monumental Henge1Monumental Henge$0.56
  4. Myriad Landscape1Myriad Landscape$0.26
  5. Plains×44Plains$0.20
  6. Rogue's Passage1Rogue's Passage$0.34
  7. Scene of the Crime1Scene of the Crime$0.34
  8. Secluded Steppe1Secluded Steppe$0.11
  9. Snow-Covered Plains×44Snow-Covered Plains$1.52
  10. Survivors' Encampment1Survivors' Encampment$0.28

Lands continued

  1. Temple of the False God1Temple of the False God$0.19
  2. The Mycosynth Gardens1The Mycosynth Gardens$0.39
  3. Treasure Vault1Treasure Vault$1.30
  4. Urza's Factory1Urza's Factory$0.29
  5. Urza's Mine1Urza's Mine$0.66
  6. Urza's Power Plant1Urza's Power Plant$0.59
  7. Urza's Tower1Urza's Tower$0.90
  8. War Room1War Room$0.82
  9. Windbrisk Heights1Windbrisk Heights$0.24
Deck statistics and card selection
Average mana value3.25
Game Changers0
Combos0
Deck match81%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 7 cards
  3. Mana value 2: 19 cards
  4. Mana value 3: 20 cards
  5. Mana value 4: 8 cards
  6. Mana value 5: 5 cards
  7. Mana value 6: 1 card
  8. Mana value 7+: 5 cards

The curve and the average cover Sanwell, Avenger Ace and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Sanwell, Avenger Ace at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Sanwell, Avenger Ace decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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