Creatures 22 / 22$13.15
1Alela, Artful Provocateur$0.42
1Chrome Host Seedshark$0.30
1Consuming Aberration$0.22
1Curiosity Crafter$0.35
1Cyclonus, the Saboteur // Cyclonus, Cybertronian Fighter$0.94
1Elas il-Kor, Sadistic Pilgrim$0.76
1Jetfire, Ingenious Scientist // Jetfire, Air Guardian$1.26
1Junk Winder$0.32
1Keeper of the Accord$0.51
1Mirkwood Bats$1.02
1Monastery Mentor$0.79
Creatures continued
1Murmuring Mystic$0.33
1Prava of the Steel Legion$0.27
1Prowl, Stoic Strategist // Prowl, Pursuit Vehicle$1.43
1Ruin Crab$1.20
1Saruman of Many Colors$0.81
1Solemn Simulacrum$0.26
1Talrand, Sky Summoner$0.39
1Thalisse, Reverent Medium$0.28
1The Cyber-Controller$0.39
1Vanguard Suppressor$0.83
1Whirler Rogue$0.07
Planeswalkers 1 / 1$0.35
Instants 12 / 12$6.99
Sorceries 8 / 8$3.75
Artifacts 13 / 13$5.97
Artifacts continued
Enchantments 7 / 7$2.87
Lands 36 / 36$14.51
Lands continued
Lands continued
Deck statistics and card selection
Deck statistics
Mana curve
- Mana value 0: 0 cards
- Mana value 1: 5 cards
- Mana value 2: 15 cards
- Mana value 3: 16 cards
- Mana value 4: 19 cards
- Mana value 5: 4 cards
- Mana value 6: 3 cards
- Mana value 7+: 2 cards
The curve and the average cover Soundwave, Sonic Spy // Soundwave, Superior Captain and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.
Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.
Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.
Compare prices at other card limits
Full deck price by per-card cap
- Up to $0.25 per card: $18.96 for 100 of 100 cards; the commander costs more than this cap; 23% deck match
- Up to $0.50 per card: $27.03 for 100 of 100 cards; the commander costs more than this cap; 54% deck match
- Up to $0.75 per card: $30.25 for 100 of 100 cards; the commander costs more than this cap; 56% deck match
- Up to $1 per card: $35.02 for 100 of 100 cards; the commander costs more than this cap; 60% deck match
- Up to $1.50 per card: $50.05 for 100 of 100 cards; the commander costs more than this cap; 63% deck match
- Up to $2 per card: $54.17 for 100 of 100 cards; 65% deck match
- Up to $3 per card: $67.86 for 100 of 100 cards; 70% deck match
- Up to $5 per card: $98.03 for 100 of 100 cards; 73% deck match
- Up to $7.50 per card: $120.05 for 100 of 100 cards; 74% deck match
- Up to $10 per card: $145.32 for 100 of 100 cards; 75% deck match
- Up to $15 per card: $203.10 for 100 of 100 cards; 75% deck match
- Up to $20 per card: $257.43 for 100 of 100 cards; 75% deck match
- Up to $30 per card: $286.07 for 100 of 100 cards; 75% deck match
- Up to $50 per card: $345.48 for 100 of 100 cards; 75% deck match
- Up to $100 per card: $345.48 for 100 of 100 cards; 75% deck match
- No per-card cap: $345.48 for 100 of 100 cards; 75% deck match
Each bar is the complete Command Zone template deck for Soundwave, Sonic Spy // Soundwave, Superior Captain at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Soundwave, Sonic Spy // Soundwave, Superior Captain decks usually play.









































































