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Witch-king of Angmar - Decklist

Creatures 23 / 23$10.74

  1. Archfiend of Ifnir1Archfiend of Ifnir$0.31
  2. Archfiend of Spite1Archfiend of Spite$0.90
  3. Archon of Cruelty1Archon of Cruelty$1.82
  4. Big Game Hunter1Big Game Hunter$0.40
  5. Bog Wraith1Bog Wraith$0.10
  6. Dirtwater Wraith1Dirtwater Wraith$0.10
  7. Dunland Crebain1Dunland Crebain$0.21
  8. Fell Beast of Mordor1Fell Beast of Mordor$1.39
  9. Gollum, Patient Plotter1Gollum, Patient Plotter$0.19
  10. Gorgon Recluse1Gorgon Recluse$0.12
  11. Gothmog, Morgul Lieutenant1Gothmog, Morgul Lieutenant$0.21
  12. Grave Scrabbler1Grave Scrabbler$0.12

Creatures continued

  1. Gríma Wormtongue1Gríma Wormtongue$0.24
  2. Haakon, Stromgald Scourge1Haakon, Stromgald Scourge$0.80
  3. Lobelia Sackville-Baggins1Lobelia Sackville-Baggins$0.33
  4. Muck Drubb1Muck Drubb$0.23
  5. Odylic Wraith1Odylic Wraith$0.31
  6. Ringwraiths1Ringwraiths$1.35
  7. Sauron, the Necromancer1Sauron, the Necromancer$0.47
  8. Street Wraith1Street Wraith$0.19
  9. Troll of Khazad-dûm1Troll of Khazad-dûm$0.61
  10. Uruk-hai Berserker1Uruk-hai Berserker$0.14
  11. Voracious Fell Beast1Voracious Fell Beast$0.20

Instants 7 / 7$1.45

  1. Bitter Downfall1Bitter Downfall$0.21
  2. Dark Withering1Dark Withering$0.18
  3. Gollum's Bite1Gollum's Bite$0.20
  4. Isildur's Fateful Strike1Isildur's Fateful Strike$0.25
  5. Nasty End1Nasty End$0.24
  6. Orcish Medicine1Orcish Medicine$0.23
  7. Shelob's Ambush1Shelob's Ambush$0.14

Sorceries 11 / 11$4.14

  1. Call to the Netherworld1Call to the Netherworld$0.41
  2. Claim the Precious1Claim the Precious$0.31
  3. Decree of Pain1Decree of Pain$0.29
  4. Echoing Return1Echoing Return$0.32
  5. Mordor Muster1Mordor Muster$0.20
  6. Night's Whisper1Night's Whisper$0.23
  7. Persist1Persist$0.72
  8. Sam's Desperate Rescue1Sam's Desperate Rescue$0.16
  9. Shadow of the Enemy1Shadow of the Enemy$1.01
  10. The Black Breath1The Black Breath$0.24
  11. The Torment of Gollum1The Torment of Gollum$0.25

Artifacts 11 / 11$7.59

  1. Barrow-Blade1Barrow-Blade$0.53
  2. Currency Converter1Currency Converter$0.27
  3. Grond, the Gatebreaker1Grond, the Gatebreaker$0.20
  4. Inherited Envelope1Inherited Envelope$0.27
  5. Loxodon Warhammer1Loxodon Warhammer$1.21
  6. Maskwood Nexus1Maskwood Nexus$1.79
  7. Mind Stone1Mind Stone$0.21
  8. Phial of Galadriel1Phial of Galadriel$0.78
  9. Sarevok's Tome1Sarevok's Tome$1.87
  10. Stone of Erech1Stone of Erech$0.32
  11. Unstable Obelisk1Unstable Obelisk$0.14

Enchantments 7 / 7$2.14

  1. Dying to Serve1Dying to Serve$0.37
  2. Faith of the Devoted1Faith of the Devoted$0.25
  3. Feast of Sanity1Feast of Sanity$0.30
  4. March from the Black Gate1March from the Black Gate$0.29
  5. Morgul-Knife Wound1Morgul-Knife Wound$0.25
  6. Revenge of Ravens1Revenge of Ravens$0.31
  7. Strength of Lunacy1Strength of Lunacy$0.37

Lands 40 / 40$16.98

  1. Accursed Duneyard1Accursed Duneyard$0.56
  2. Ash Barrens1Ash Barrens$0.15
  3. Barad-dûr1Barad-dûr$1.60
  4. Barren Moor1Barren Moor$0.16
  5. Bojuka Bog1Bojuka Bog$1.18
  6. Bonders' Enclave1Bonders' Enclave$0.21
  7. Buried Ruin1Buried Ruin$0.36
  8. Castle Locthwain1Castle Locthwain$1.34
  9. Command Tower1Command Tower$0.21
  10. Demolition Field1Demolition Field$0.23
  11. Deserted Temple1Deserted Temple$0.82

Lands continued

  1. Evolving Wilds1Evolving Wilds$0.09
  2. Field of Ruin1Field of Ruin$0.26
  3. Geier Reach Sanitarium1Geier Reach Sanitarium$0.79
  4. Ghost Quarter1Ghost Quarter$0.44
  5. Hive of the Eye Tyrant1Hive of the Eye Tyrant$0.47
  6. Leechridden Swamp1Leechridden Swamp$0.73
  7. Memorial to Folly1Memorial to Folly$0.24
  8. Mortuary Mire1Mortuary Mire$0.30
  9. Myriad Landscape1Myriad Landscape$0.26
  10. Path of Ancestry1Path of Ancestry$0.17
  11. Polluted Mire1Polluted Mire$0.15

Lands continued

  1. Rogue's Passage1Rogue's Passage$0.34
  2. Snow-Covered Swamp×55Snow-Covered Swamp$2.95
  3. Swamp×55Swamp$0.50
  4. Temple of the False God1Temple of the False God$0.19
  5. Terramorphic Expanse1Terramorphic Expanse$0.10
  6. The Grey Havens1The Grey Havens$0.29
  7. Thespian's Stage1Thespian's Stage$0.40
  8. Throne of the High City1Throne of the High City$0.28
  9. War Room1War Room$0.82
  10. Witch's Cottage1Witch's Cottage$0.39
Deck statistics and card selection
Average mana value3.48
Game Changers0
Combos0
Deck match44%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 8 cards
  3. Mana value 2: 10 cards
  4. Mana value 3: 14 cards
  5. Mana value 4: 14 cards
  6. Mana value 5: 6 cards
  7. Mana value 6: 5 cards
  8. Mana value 7+: 3 cards

The curve and the average cover Witch-king of Angmar and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $24.09 for 100 of 100 cards; the commander costs more than this cap; 28% deck match
  2. Up to $0.50 per card: $31.20 for 100 of 100 cards; the commander costs more than this cap; 42% deck match
  3. Up to $0.75 per card: $35.43 for 100 of 100 cards; the commander costs more than this cap; 44% deck match
  4. Up to $1 per card: $39.37 for 100 of 100 cards; the commander costs more than this cap; 44% deck match
  5. Up to $1.50 per card: $46.63 for 100 of 100 cards; the commander costs more than this cap; 47% deck match
  6. Up to $2 per card: $51.68 for 100 of 100 cards; the commander costs more than this cap; 47% deck match
  7. Up to $3 per card: $66.85 for 100 of 100 cards; the commander costs more than this cap; 50% deck match
  8. Up to $5 per card: $88.79 for 100 of 100 cards; the commander costs more than this cap; 51% deck match
  9. Up to $7.50 per card: $107.82 for 100 of 100 cards; 56% deck match
  10. Up to $10 per card: $151.84 for 100 of 100 cards; 58% deck match
  11. Up to $15 per card: $214.14 for 100 of 100 cards; 62% deck match
  12. Up to $20 per card: $300.53 for 100 of 100 cards; 66% deck match
  13. Up to $30 per card: $384.03 for 100 of 100 cards; 66% deck match
  14. Up to $50 per card: $507.80 for 100 of 100 cards; 66% deck match
  15. Up to $100 per card: $563.25 for 100 of 100 cards; 66% deck match
  16. No per-card cap: $777.34 for 100 of 100 cards; 68% deck match

Each bar is the complete Command Zone template deck for Witch-king of Angmar at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Witch-king of Angmar decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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