Budget Bauble
Upgraded Decklist

Your upgraded Buckle Up.

100 / 100 cards · 10 new

Creatures 27$14.14

  1. Aeronaut Admiral1Aeronaut Admiral$0.26
  2. Cosima, God of the Voyage // The Omenkeel1Cosima, God of the Voyage // The OmenkeelNEW$0.79
  3. Cyberdrive Awakener1Cyberdrive Awakener$1.65
  4. Drumbellower1Drumbellower$2.53
  5. Emry, Lurker of the Loch1Emry, Lurker of the Loch$0.64
  6. Etherium Sculptor1Etherium Sculptor$0.38
  7. Foundry Inspector1Foundry Inspector$0.26
  8. Gold Myr1Gold Myr$0.64
  9. Hanna, Ship's Navigator1Hanna, Ship's Navigator$0.32

Creatures continued

  1. Indomitable Archangel1Indomitable Archangel$0.37
  2. Ironsoul Enforcer1Ironsoul Enforcer$0.87
  3. Kappa Cannoneer1Kappa Cannoneer$0.22
  4. Katsumasa, the Animator1Katsumasa, the Animator$0.36
  5. Kitsune Ace1Kitsune AceNEW$0.14
  6. Master of Etherium1Master of Etherium$0.29
  7. Padeem, Consul of Innovation1Padeem, Consul of InnovationNEW$0.57
  8. Raff Capashen, Ship's Mage1Raff Capashen, Ship's Mage$0.20
  9. Research Thief1Research Thief$0.33

Creatures continued

  1. Riddlesmith1Riddlesmith$0.20
  2. Sai, Master Thopterist1Sai, Master Thopterist$0.32
  3. Shimmer Myr1Shimmer Myr$0.24
  4. Silver Myr1Silver Myr$0.24
  5. Solemn Simulacrum1Solemn Simulacrum$0.26
  6. Sram, Senior Edificer1Sram, Senior Edificer$1.65
  7. Teshar, Ancestor's Apostle1Teshar, Ancestor's Apostle$0.18
  8. Vedalken Engineer1Vedalken Engineer$0.16
  9. Whirler Rogue1Whirler Rogue$0.07

Instants 8$5.72

  1. Access Denied1Access Denied$2.30
  2. Armed and Armored1Armed and Armored$0.23
  3. Crush Contraband1Crush Contraband$0.10
  4. Dispatch1Dispatch$0.40
  5. Generous Gift1Generous Gift$0.91
  6. Reality Shift1Reality Shift$0.26
  7. Release to Memory1Release to Memory$0.53
  8. Swords to Plowshares1Swords to Plowshares$0.99

Sorceries 4$1.91

  1. Dance of the Manse1Dance of the Manse$0.80
  2. Organic Extinction1Organic Extinction$0.28
  3. Thoughtcast1Thoughtcast$0.61
  4. Universal Surveillance1Universal Surveillance$0.22

Artifacts 23$20.81

  1. Aerial Surveyor1Aerial Surveyor$1.20
  2. Arcane Signet1Arcane Signet$0.38
  3. Azorius Signet1Azorius Signet$0.20
  4. Colossal Plow1Colossal Plow$0.30
  5. Consulate Dreadnought1Consulate DreadnoughtNEW$0.29
  6. Cultivator's Caravan1Cultivator's Caravan$0.18
  7. Fellwar Stone1Fellwar Stone$0.59
  8. Imperial Recovery Unit1Imperial Recovery Unit$0.11
  9. Imposter Mech1Imposter Mech$7.32
  10. Mechtitan Core1Mechtitan CoreNEW$0.29
  11. Mirage Mirror1Mirage Mirror$0.32
  12. Mobilizer Mech1Mobilizer Mech$0.30

Artifacts continued

  1. Parhelion II1Parhelion II$0.85
  2. Peacewalker Colossus1Peacewalker Colossus$0.35
  3. Prodigy's Prototype1Prodigy's Prototype$0.27
  4. Raiders' Karve1Raiders' Karve$0.12
  5. Reckoner Bankbuster1Reckoner BankbusterNEW$0.63
  6. Shorikai, Genesis Engine1Shorikai, Genesis Engine$3.12
  7. Skysovereign, Consul Flagship1Skysovereign, Consul Flagship$0.50
  8. Smuggler's Copter1Smuggler's Copter$0.71
  9. Sol Ring1Sol Ring$1.09
  10. Surgehacker Mech1Surgehacker Mech$0.30
  11. Weatherlight1Weatherlight$1.39

Enchantments 2$4.22

  1. Swift Reconfiguration1Swift Reconfiguration$3.94
  2. Thopter Spy Network1Thopter Spy Network$0.28

Lands 35$5.73

  1. Ancient Den1Ancient DenNEW$1.42
  2. Command Tower1Command Tower$0.21
  3. Exotic Orchard1Exotic Orchard$0.20
  4. Island×1212Island$0.84
  5. Mech Hangar1Mech HangarNEW$0.38
  6. Plains×1212Plains$0.60
  7. Port Town1Port Town$0.20

Lands continued

  1. Prairie Stream1Prairie Stream$0.19
  2. Razortide Bridge1Razortide BridgeNEW$0.26
  3. Seat of the Synod1Seat of the SynodNEW$0.90
  4. Skycloud Expanse1Skycloud Expanse$0.19
  5. Spire of Industry1Spire of Industry$0.21
  6. Temple of Enlightenment1Temple of Enlightenment$0.13
Upgrade Guide

Swap these cards.

10 swaps · All suggested swaps

About 22% of the recorded Kotori, Pilot Prodigy decks are this precon almost unchanged.

Spells 6

$2.71
Spells to add, each with the card it replaces
#AddPriceTake outYour call
1
Padeem, Consul of Innovation
Padeem, Consul of Innovation Card Draw synergy staple
$0.57
Island
Island Lands
2
Mechtitan Core
Mechtitan Core Theme/Synergy synergy
$0.29
Plains
Plains Lands
3
Reckoner Bankbuster
Reckoner Bankbuster Card Draw synergy
$0.63
Jace, Architect of Thought
Jace, Architect of Thought Tutors
4
Consulate Dreadnought
Consulate Dreadnought Theme/Synergy synergy
$0.29
Arcanist's Owl
Arcanist's Owl Tutors
5
Cosima, God of the Voyage // The Omenkeel
Cosima, God of the Voyage // The Omenkeel Card Draw synergy
$0.79
Myrsmith
Myrsmith Theme/Synergy
6
Kitsune Ace
Kitsune Ace Theme/Synergy synergy
$0.14
Cataclysmic Gearhulk
Cataclysmic Gearhulk Board Wipes

Lands 4

$2.96
Lands to add, each with the card it replaces
#AddPriceTake outYour call
1
Mech Hangar
Mech Hangar Lands synergy staple
$0.38
Plains
Plains Lands
2
Seat of the Synod
Seat of the Synod Lands synergy staple
$0.90
Island
Island Lands
3
Ancient Den
Ancient Den Lands synergy staple
$1.42
Plains
Plains Lands
4
Razortide Bridge
Razortide Bridge Lands synergy staple
$0.26
Island
Island Lands

To change a swap, select another addition or keep the proposed cut, then update suggestions. Open each card to read its abilities.

Lands. 37 lands as sold, 35 after these swaps; typical builds run 35. Change the number of basics in the deck workspace.

Compare deck statistics

What the upgrade changes.

The deck as sold compared with the upgraded deck
StatisticAs soldUpgraded
Singles value$48.77$53.02
Average mana value3.323.20
Game Changers00
Combos00
Deck match94%99%

Mana curve

  1. Mana value 0: 0 as sold, 0 upgraded
  2. Mana value 1: 4 as sold, 5 upgraded
  3. Mana value 2: 17 as sold, 19 upgraded
  4. Mana value 3: 17 as sold, 18 upgraded
  5. Mana value 4: 15 as sold, 14 upgraded
  6. Mana value 5: 6 as sold, 5 upgraded
  7. Mana value 6: 2 as sold, 2 upgraded
  8. Mana value 7+: 2 as sold, 2 upgraded

Each pair of bars is the deck as sold (gray) and the upgraded deck (blue). The curve and the average cover Kotori, Pilot Prodigy and every nonland card. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that the 100 cards hold every piece of. Deck match says how much of what this commander’s decks usually play the list captures.

Roles

Cards per role: as sold, typical for this commander, and upgraded
RoleAs soldTypicalUpgraded
Lands373535
Ramp151315
Card draw91212
Targeted removal868
Board wipes221
Counterspells121
Protection121
Tutors321

Typical is the median count across this commander’s decks. Each card counts toward its main role only. A swap never takes a role below 80% of its typical count unless the new card fills the same role.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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