Budget Bauble
Upgraded Decklist

Your upgraded Entropic Uprising.

100 / 100 cards · 10 new

Creatures 21$30.56

  1. Averna, the Chaos Bloom1Averna, the Chaos BloomNEW$0.32
  2. Blood Tyrant1Blood Tyrant$0.34
  3. Bloodbraid Elf1Bloodbraid Elf$0.25
  4. Coiling Oracle1Coiling Oracle$0.16
  5. Consuming Aberration1Consuming Aberration$0.22
  6. Dragon Mage1Dragon Mage$0.18
  7. Etherium-Horn Sorcerer1Etherium-Horn Sorcerer$0.24
  8. Gamekeeper1Gamekeeper$0.19
  9. Glint-Eye Nephilim1Glint-Eye Nephilim$0.20
  10. Guiltfeeder1Guiltfeeder$1.38
  11. Horizon Chimera1Horizon Chimera$0.13

Creatures continued

  1. Ignoble Hierarch1Ignoble HierarchNEW$0.92
  2. Imoti, Celebrant of Bounty1Imoti, Celebrant of BountyNEW$0.31
  3. Kydele, Chosen of Kruphix1Kydele, Chosen of KruphixUnpriced
  4. Maelstrom Wanderer1Maelstrom WandererNEW$0.30
  5. Nath of the Gilt-Leaf1Nath of the Gilt-Leaf$3.08
  6. Runehorn Hellkite1Runehorn Hellkite$0.29
  7. Sangromancer1Sangromancer$0.75
  8. Satyr Wayfinder1Satyr Wayfinder$0.11
  9. Thrasios, Triton Hero1Thrasios, Triton Hero$18.17
  10. Vial Smasher the Fierce1Vial Smasher the Fierce$3.02

Instants 7$10.08

  1. Ancient Excavation1Ancient Excavation$0.28
  2. Bituminous Blast1Bituminous Blast$0.20
  3. Chain of Vapor1Chain of Vapor$8.25
  4. Chaos Warp1Chaos Warp$0.31
  5. Curtains' Call1Curtains' Call$0.40
  6. Evacuation1Evacuation$0.26
  7. Rakdos Charm1Rakdos Charm$0.38

Sorceries 22$33.45

  1. Ancestral Vision1Ancestral VisionNEW$0.59
  2. Army of the Damned1Army of the Damned$0.37
  3. Cruel Entertainment1Cruel Entertainment$8.12
  4. Cultivate1CultivateNEW$0.39
  5. Decimate1Decimate$0.26
  6. Devastation Tide1Devastation Tide$0.32
  7. Far Wanderings1Far Wanderings$0.21
  8. Farseek1FarseekNEW$0.45
  9. Ghastly Conscription1Ghastly Conscription$0.26
  10. Grave Upheaval1Grave Upheaval$0.52
  11. In Garruk's Wake1In Garruk's Wake$2.21

Sorceries continued

  1. Parting Thoughts1Parting Thoughts$0.26
  2. Past in Flames1Past in Flames$2.55
  3. Reforge the Soul1Reforge the Soul$5.71
  4. Spelltwine1Spelltwine$0.29
  5. Treacherous Terrain1Treacherous Terrain$0.13
  6. Treasure Cruise1Treasure Cruise$0.27
  7. Volcanic Vision1Volcanic Vision$0.50
  8. Wheel of Fate1Wheel of Fate$2.58
  9. Whims of the Fates1Whims of the Fates$0.23
  10. Whispering Madness1Whispering Madness$2.41
  11. Windfall1Windfall$4.82

Artifacts 10$7.71

  1. Arcane Signet1Arcane SignetNEW$0.38
  2. Boompile1Boompile$0.66
  3. Chromatic Lantern1Chromatic Lantern$0.43
  4. Commander's Sphere1Commander's Sphere$0.18
  5. Fellwar Stone1Fellwar Stone$0.59
  6. Rakdos Signet1Rakdos Signet$0.41
  7. Simic Signet1Simic Signet$0.29
  8. Sol Ring1Sol Ring$1.09
  9. Swiftfoot Boots1Swiftfoot BootsNEW$1.54
  10. Whispersilk Cloak1Whispersilk Cloak$2.14

Enchantments 2$38.02

  1. Burgeoning1Burgeoning$32.14
  2. Waste Not1Waste Not$5.88

Lands 37$9.56

  1. Ash Barrens1Ash Barrens$0.15
  2. Command Tower1Command Tower$0.21
  3. Crumbling Necropolis1Crumbling Necropolis$0.33
  4. Dismal Backwater1Dismal Backwater$0.13
  5. Evolving Wilds1Evolving Wilds$0.09
  6. Exotic Orchard1Exotic Orchard$0.20
  7. Forest×55Forest$0.45
  8. Frontier Bivouac1Frontier Bivouac$0.26
  9. Island×44Island$0.28
  10. Jungle Hollow1Jungle Hollow$0.15
  11. Mountain×55Mountain$0.40
  12. Opulent Palace1Opulent Palace$0.24

Lands continued

  1. Rakdos Carnarium1Rakdos Carnarium$0.30
  2. Reliquary Tower1Reliquary Tower$4.37
  3. Rogue's Passage1Rogue's PassageNEW$0.34
  4. Rugged Highlands1Rugged Highlands$0.10
  5. Savage Lands1Savage Lands$0.31
  6. Shadowblood Ridge1Shadowblood Ridge$0.27
  7. Simic Growth Chamber1Simic Growth Chamber$0.24
  8. Swamp×44Swamp$0.40
  9. Swiftwater Cliffs1Swiftwater Cliffs$0.11
  10. Terramorphic Expanse1Terramorphic Expanse$0.10
  11. Thornwood Falls1Thornwood Falls$0.13
Upgrade Guide

Swap these cards.

10 swaps · All suggested swaps

Spells 9

$5.20
Spells to add, each with the card it replaces
#AddPriceTake outYour call
1
Averna, the Chaos Bloom
Averna, the Chaos Bloom Ramp synergy staple fills a gap
$0.32
Swamp
Swamp Lands
2
Arcane Signet
Arcane Signet Ramp synergy staple fills a gap
$0.38
Island
Island Lands
3
Maelstrom Wanderer
Maelstrom Wanderer Theme/Synergy synergy staple
$0.30
Academy Elite
Academy Elite Card Draw
4
Farseek
Farseek Ramp synergy staple fills a gap
$0.45
Frenzied Fugue
Frenzied Fugue Theme/Synergy
5
Imoti, Celebrant of Bounty
Imoti, Celebrant of Bounty Card Draw synergy staple
$0.31
Spellheart Chimera
Spellheart Chimera Theme/Synergy
6
Cultivate
Cultivate Ramp synergy staple fills a gap
$0.39
Aeon Chronicler
Aeon Chronicler Card Draw
7
Ancestral Vision
Ancestral Vision Card Draw synergy staple
$0.59
Goblin Spymaster
Goblin Spymaster Theme/Synergy
8
Swiftfoot Boots
Swiftfoot Boots Protection synergy staple fills a gap
$1.54
Worm Harvest
Worm Harvest Theme/Synergy
9
Ignoble Hierarch
Ignoble Hierarch Ramp synergy staple fills a gap
$0.92
Wall of Blossoms
Wall of Blossoms Card Draw

Lands 1

$0.34
Lands to add, each with the card it replaces
#AddPriceTake outYour call
1
Rogue's Passage
Rogue's Passage Lands synergy staple
$0.34
Rupture Spire
Rupture Spire Lands

To change a swap, select another addition or keep the proposed cut, then update suggestions. Open each card to read its abilities.

Lands. 39 lands as sold, 37 after these swaps; typical builds run 37. Change the number of basics in the deck workspace.

Compare deck statistics

What the upgrade changes.

The deck as sold compared with the upgraded deck
StatisticAs soldUpgraded
Singles value$127.96+$129.38+
Average mana value4.204.06
Game Changers00
Combos00
Deck match22%42%

Mana curve

  1. Mana value 0: 1 as sold, 2 upgraded
  2. Mana value 1: 3 as sold, 4 upgraded
  3. Mana value 2: 9 as sold, 11 upgraded
  4. Mana value 3: 10 as sold, 10 upgraded
  5. Mana value 4: 14 as sold, 12 upgraded
  6. Mana value 5: 9 as sold, 8 upgraded
  7. Mana value 6: 6 as sold, 6 upgraded
  8. Mana value 7+: 9 as sold, 10 upgraded

Each pair of bars is the deck as sold (gray) and the upgraded deck (blue). The curve and the average cover Yidris, Maelstrom Wielder and every nonland card. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that the 100 cards hold every piece of. Deck match says how much of what this commander’s decks usually play the list captures.

Roles

Cards per role: as sold, typical for this commander, and upgraded
RoleAs soldTypicalUpgraded
Lands393737
Ramp121917
Card draw151414
Targeted removal666
Board wipes626
Counterspells010
Protection233
Tutors222

Typical is the median count across this commander’s decks. Each card counts toward its main role only. A swap never takes a role below 80% of its typical count unless the new card fills the same role.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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